Path of Conquest (Game 2) -Bowser VS TSL-

HJ's Turn
Light Mage used Spectral Light! Thunder Mage took 1 damage! Thunder Mage became sluggish!
Ballistician used Ballista Strike! Thunder Mage took 5 damage! Thunder Mage was killed!
Ice Mage used Ice Pillar! An Ice Pillar was created!

Gharnef's Turn
latest

Hmm... so you can cut-off the reinforcements... so what. Like you said, So long as my cleric is here with me, there's no reason for you to attack. Of course I probably could take you on my own.

Thunder Mage used Lightning Strike! The Magic Tower took 1 damage!
The lighting struck the target and shocked everything nearby it! The Magic Tower took 1 damage!
Pegasus Rider took 1 damage!

The Warp Pads started flickering! Warp set has been changed to set #3!

Bowser's Army Value : 39
iFT9Du3.jpg

HJ's Army Value : 45

Gharnef's Army Value :72

Bowser's Turn
 
Christmas Bowser498 said:
(If possible, attack Magic tower while warping. If you can't do that, just warp...)
As a reminder - warping with the warp pads is automatic - it happens at the end of your unit's turn if they end off on it. This means you can still perform any action before warping, such as using an item, skill, or in your case, attack.
Bowser's Turn
Pegasus Rider attacked! The Magic Tower took 2 damage!

Bowser's Army Value : 38
w3xB1Mf.jpg

HJ's Army Value : 45

Gharnef's Army Value : 72

HJ's Turn
 
Mnm2nGv.png
"Hmm. Bowser, I wonder if the Shadow Mage and Ice Mage in range of your Sniper Towers could be attacked."
6i2o4b0.png
"I'll press on with my offensive positioning such that Gharnef's Ballista has my forces in its range."
HTML:
<iframe id="player" type="text/html" width="1" height="0" src="http://www.youtube.com/embed/aEftPCQw5IY?fs=1&hl=en_US&autoplay=1&loop=1&vq=small&origin=http://www.mariopartylegacy.com/forum/index.php?topic=15559.0" frameborder="0"></iframe>


(all moves assume friendly units may pass each other)

Horseman - 2 up, triggering the Toxic Fumes trap and receiving the Poisoned status, then 4 down
Ballistician - 1 right, 2 up
Light Mage - 2 left, cast Spectral Light on Horseman, removing Poisoned status
Thunder Mage - 2 right, cast Thunder Strike on Ballistician, temporarily raising its attack by 1
Ice Mage - 1 right
Pegasus Rider - 1 right
Lord - no action
Myrmidon - no action
 
Christmas Bowser498 said:
They could, but then Gharnef can just attack back. Don't wanna fall back that easily.
Mnm2nGv.png
"My thought process was since Gharnef can only have his turn after both you and I, in that order, issue our commands, if I threatened him significantly then he would prioritise attacking my forces over yours - but then again I don't think we've really seen a scenario where Gharnef experiences significant resistance from both sides so far this conflict, and thus predicting Gharnef's move isn't as straightfoward as we'd hope.."
 
I could tell you how he prioritizes his attacks but it probably would be more interesting to see you guys go kamikaze on him first. :pHJ's Turn
Horseman walked into some invisible toxic fumes! Horseman became poisoned!
Light Mage used Spectral Light! Horseman is no longer poisoned!
Thunder Mage used Lightning Strike! Ballistician was powered up from the lighting!

Gharnef's Turn
latest

Well well... are you finally going to try and fight? ...I'm sorry, but it's getting boring just waiting for you two to react.

Bowser's Army Value : 39
OKmGNON.jpg

HJ's Army Value : 45

Gharnef's Army Value :72

Bowser's Turn
 
Christmas Bowser498 said:
Ugh...I just wish he wouldn't attack...just me now... Also, aren't the warps supposed to change?
Warps change every, uhh... 2 turns, I believe. Pretty sure I didn't make an error there.
Bowser's Turn
Dragon Rider attacked! Fire Mage took 5 damage!
Sniper Tower attacked! Fire Mage took 2 damage! The Fire Mage was killed!

Bowser's Army Value : 38
UY4ORY8.jpg

HJ's Army Value : 45

Gharnef's Army Value : 66

HJ's Turn
 
t5qU5Ai.png
"I suppose it's time to lay siege. Bowser, be wary of that Thunder Mage that has entered your base."

Ballistician - use Ballista Strike on Ballistician for [abbr=1 + 1 from Sharpened Blades + 2 from Ballista Strike + 1 from Thunder Strike boost]5! damage[/abbr]
Ice Mage - 2 up, cast Ice Pillar on Ballistician for 1 damage, inflicting Trapped status
Thunder Mage - cast Thunder Strike on Ballistician, temporarily raising its attack by 1
Pegasus Rider - 1 right
Light Mage - 2 up
Lord - no action
Horseman - no action
Myrmidon - no action
 
HJ's Turn
Ballistician used Ballista Strike! Ballistician took 5 damage!
Ice Mage used Ice Pillar! Ballistician took 1 damage! Ballistician became trapped!
Thunder Mage used Lightning Strike! Ballistician was powered up from the lighting!

Gharnef's Turn
latest

Was that all? I expected more of a first strike from you of all...

Light Mage used Spectral Light! Ballistician restored 4 HP! Ballistician is no longer trapped!
Ballistician used Ballista Strike! Ice Mage took 3 damage!
Thunder Mage walked into some invisible toxic fumes! Thunder Mage became poisoned!
Thunder Mage used Lightning Strike! Dragon Rider took 1 damage!
The lighting struck the target and shocked everything nearby it! Dragon Rider took 1 damage!
Bowser took 1 damage!
TheSupply Came took 1 damage!

Thunder Mage took 1 damage from the poison!
The Warp Pads started flickering! Warp set has been changed to set #1!

Bowser's Army Value : 39
hzH7UED.jpg

HJ's Army Value : 45

Gharnef's Army Value :72

Bowser's Turn

Welp... just to point out I do have more enemy units I wish to bring in. It's just... well... I kinda want you guys to finally get a good attack on Gharnef before they do. Just sayin. :p
 
Well, looks like he fell for my trap. Looks like I need to make some major moves.
Dragon Rider: 2 Right, attack and kill Light Mage.
Pegasus Rider w/ low health: 2 Right, enter warp, appear on top
Horseman w/Vulnerary: 3 Right, enter warp, appear on right
Finally, Restoration Tower heals 3 HP to all adjacent allies. (Lord, Dragon Rider)
 
t5qU5Ai.png
"Now is not the time for small talk."

Light Mage - cast Spectral Light on Ice Mage, healing it for 3 HP
Ballistician - use Ballista Strike on Ballistician for [abbr=1 + 1 from Sharpened Blades + 2 from Ballista Strike + 1 from Thunder Strike boost]5! damage[/abbr]
Ice Mage - cast Ice Pillar on Ballistician for 1 damage, inflicting Trapped status
Thunder Mage - cast Thunder Strike on Ballistician, temporarily raising its attack by 1
Myrmidon - 1 down, 3 left
Horseman - 2 up, 1 left
Lord - 1 left, 1 down, 1 left
Pegasus Rider - no action
 
HJ's Turn
Light Mage used Spectral Light! Ice Mage restored 3 HP!
Ballistician used Ballista Strike! Ballistician took 5 damage!
Ice Mage used Ice Pillar! Ballistician took 1 damage! Ballistician became trapped!
Thunder Mage used Lightning Strike! Ballistician was powered up from the lighting!

Gharnef's Turn
latest

...

Light Mage used Spectral Light! Ballistician restored 4 HP! Ballistician is no longer trapped!
Ballistician used Ballista Strike! Ice Mage took 3 damage!
Gharnef? used Ice Pillar! Ice Mage took 1 damage! Ice Mage became trapped!


Bowser's Army Value : 39
CXrWbAR.jpg

HJ's Army Value : 45

Gharnef's Army Value :72

Bowser's Turn
 
6i2o4b0.png
"Although it's obvious to both of us, just for Yoshiman's clarity, the Pegasus Rider of Bowser's that's moving is the one that only has 2HP at the moment."
HTML:
<iframe id="player" type="text/html" width="1" height="0" src="http://www.youtube.com/embed/lgjWc0k56qM?fs=1&hl=en_US&autoplay=1&loop=1&vq=small&origin=http://www.mariopartylegacy.com/forum/index.php?topic=15559.0" frameborder="0"></iframe>


Myrmidon - use Multi-Strike on Fire Mage with Sprinter's Boots for [abbr=(1 + 1 from Sharpened Blades - 1 from Multi-Strike) x 3]6!! damage[/abbr]
Lord - 1 up, 1 left, attack Fire Mage with Sprinter's Boots for 3 damage, killing it
Light Mage - cast Spectral Light on Ice Mage, healing it for 4 HP and removing Trapped status
Ballistician - use Ballista Strike on Ballistician for [abbr=1 + 1 from Sharpened Blades + 2 from Ballista Strike + 1 from Thunder Strike boost]5! damage[/abbr]
Ice Mage - cast Ice Pillar on Ballistician for 1 damage, killing it
Thunder Mage - cast Thunder Strike on Ballistician, temporarily raising its attack by 1
Horseman - no action
Pegasus Rider - no action

t5qU5Ai.png
"Bowser, push forward at your discretion."
 
Back
Top