I have spent some of my free time designing Mario Party Boards. I have created so many that I would like to share them with the members on this forum. I will post new boards regularly.
Here's some info on the spaces and rules used for the boards.
4-Player Board Party
Similar to current Mario Parties. 4 players must travel around the board, collecting stars and coins. Whoever finishes the game with the most stars after the set amount of turns wins. After each turn there will be a minigame. Teams are determined by what space players land on. After turn minigames are 4-Player, 1-vs-3, 2-vs-2 and Battle. Battle minigames happen once within a 10-turn-sector and won't be on the 10th turn. Every 10th turn will award double the prize.
BLUE SPACE = Plus 3 coins / Panel turns blue.
RED SPACE = Minus 3 coins / Panel turns red.
EVENT SPACE = A specific event happens / Panel turns red or blue.
BOWSER SPACE = Bowser appears and starts a nasty event / Panel turns red.
DK SPACE = DK appears and starts a good event / Panel turns blue.
MINIGAME SPACE = A random type of minigame starts (Battle, Duel, 1-Player, Co-op) / Panel turns red or blue.
BANK SPACE = If pass, pay 5 coins. If landed, receive all paid coins / Panel turns red or blue.
LUCKY SPACE = Takes the player to the Lucky Planet.
UNLUCKY SPACE = Takes the player to the Unlucky Planet.
KING BOO = Steal coins or stars from another player.
ITEM SHOP = Buy an item.
ITEM AREA = Receive a random item.
STAR SPOT = Where a star could be.
JUNCTION = Choose a direction to travel.
(Other areas and spaces could be used)
2-Player Board Party
Similar to duel mode from Mario Party 3. 2 players must gather partners to attack the other player to either defeat or gain the most points from the other player.
BASIC SPACE = Turn to character space when landed on.
CHARACTER SPACE = If own receive coins. If opponents give coins.
EVENT SPACE = A random event begins.
DUEL SPACE = A duel minigame begins.
1-PLAYER SPACE = A 1-Player Minigame begins.
REVERSE SPACE = The player takes another turn but moves in the reverse direction.
BOWSER SPACE = Bowser appears and starts a nasty event.
POWER-UP SPACE = Partners are powered-up.
8-Player Board Party
8 players travel around the board collecting stars and coins. Whoever finishes with the most stars after the set number of turns wins. Players can split into individuals, teams of 2 or teams of 4. After turn minigames will either be Free-For-All, 4 team, 4-vs-4, Co-op and Battle Minigames. All apart from Battles appear on the same roulette and not determind by the space landed on. Battles happen once within each 10-turn-sector but not on the 10th turn. Every 10th turn the prize will double.
BLUE SPACE = Plus 3 coins.
RED SPACE = Minus 3 coins.
EVENT SPACE = A specific event happens.
BOWSER SPACE = Bowser appears and starts a nasty event.
DK SPACE = DK appears and starts a good event.
MINIGAME SPACE = A random minigame begins (1-Player, Duel, 8-Player Battle).
BANK SPACE = If pass pay 5 coins. If landed receive all paid coins.
BABY SPACE = A baby appears and gives the player a power.
KING BOO = Steal coins or stars from another player.
ITEM SHOP = Buy an item.
ITEM AREA = Player receives a random item.
STAR SPOT = Where a star could be.
JUNCTION = Choose a direction to travel.
Other areas and spaces could be used
BABY MARIO = Player rolls 2 dice blocks for the next 3 turns.
BABY LUIGI = Player steals 20 coins from anyone he/she pass for the next 3 turns.
BABY BOWSER = Player steals a star from the next player they meet.
BABY PEACH = Player receives 50 coins.
Boards coming soon
Here's some info on the spaces and rules used for the boards.
4-Player Board Party
Similar to current Mario Parties. 4 players must travel around the board, collecting stars and coins. Whoever finishes the game with the most stars after the set amount of turns wins. After each turn there will be a minigame. Teams are determined by what space players land on. After turn minigames are 4-Player, 1-vs-3, 2-vs-2 and Battle. Battle minigames happen once within a 10-turn-sector and won't be on the 10th turn. Every 10th turn will award double the prize.
BLUE SPACE = Plus 3 coins / Panel turns blue.
RED SPACE = Minus 3 coins / Panel turns red.
EVENT SPACE = A specific event happens / Panel turns red or blue.
BOWSER SPACE = Bowser appears and starts a nasty event / Panel turns red.
DK SPACE = DK appears and starts a good event / Panel turns blue.
MINIGAME SPACE = A random type of minigame starts (Battle, Duel, 1-Player, Co-op) / Panel turns red or blue.
BANK SPACE = If pass, pay 5 coins. If landed, receive all paid coins / Panel turns red or blue.
LUCKY SPACE = Takes the player to the Lucky Planet.
UNLUCKY SPACE = Takes the player to the Unlucky Planet.
KING BOO = Steal coins or stars from another player.
ITEM SHOP = Buy an item.
ITEM AREA = Receive a random item.
STAR SPOT = Where a star could be.
JUNCTION = Choose a direction to travel.
(Other areas and spaces could be used)
2-Player Board Party
Similar to duel mode from Mario Party 3. 2 players must gather partners to attack the other player to either defeat or gain the most points from the other player.
BASIC SPACE = Turn to character space when landed on.
CHARACTER SPACE = If own receive coins. If opponents give coins.
EVENT SPACE = A random event begins.
DUEL SPACE = A duel minigame begins.
1-PLAYER SPACE = A 1-Player Minigame begins.
REVERSE SPACE = The player takes another turn but moves in the reverse direction.
BOWSER SPACE = Bowser appears and starts a nasty event.
POWER-UP SPACE = Partners are powered-up.
8-Player Board Party
8 players travel around the board collecting stars and coins. Whoever finishes with the most stars after the set number of turns wins. Players can split into individuals, teams of 2 or teams of 4. After turn minigames will either be Free-For-All, 4 team, 4-vs-4, Co-op and Battle Minigames. All apart from Battles appear on the same roulette and not determind by the space landed on. Battles happen once within each 10-turn-sector but not on the 10th turn. Every 10th turn the prize will double.
BLUE SPACE = Plus 3 coins.
RED SPACE = Minus 3 coins.
EVENT SPACE = A specific event happens.
BOWSER SPACE = Bowser appears and starts a nasty event.
DK SPACE = DK appears and starts a good event.
MINIGAME SPACE = A random minigame begins (1-Player, Duel, 8-Player Battle).
BANK SPACE = If pass pay 5 coins. If landed receive all paid coins.
BABY SPACE = A baby appears and gives the player a power.
KING BOO = Steal coins or stars from another player.
ITEM SHOP = Buy an item.
ITEM AREA = Player receives a random item.
STAR SPOT = Where a star could be.
JUNCTION = Choose a direction to travel.
Other areas and spaces could be used
BABY MARIO = Player rolls 2 dice blocks for the next 3 turns.
BABY LUIGI = Player steals 20 coins from anyone he/she pass for the next 3 turns.
BABY BOWSER = Player steals a star from the next player they meet.
BABY PEACH = Player receives 50 coins.
Boards coming soon