Topper1's Mario Party Boards!

I have spent some of my free time designing Mario Party Boards. I have created so many that I would like to share them with the members on this forum. I will post new boards regularly.
Here's some info on the spaces and rules used for the boards.

4-Player Board Party
Similar to current Mario Parties. 4 players must travel around the board, collecting stars and coins. Whoever finishes the game with the most stars after the set amount of turns wins. After each turn there will be a minigame. Teams are determined by what space players land on. After turn minigames are 4-Player, 1-vs-3, 2-vs-2 and Battle. Battle minigames happen once within a 10-turn-sector and won't be on the 10th turn. Every 10th turn will award double the prize.

BLUE SPACE = Plus 3 coins / Panel turns blue.
RED SPACE = Minus 3 coins / Panel turns red.
EVENT SPACE = A specific event happens / Panel turns red or blue.
BOWSER SPACE = Bowser appears and starts a nasty event / Panel turns red.
DK SPACE = DK appears and starts a good event / Panel turns blue.
MINIGAME SPACE = A random type of minigame starts (Battle, Duel, 1-Player, Co-op) / Panel turns red or blue.
BANK SPACE = If pass, pay 5 coins. If landed, receive all paid coins / Panel turns red or blue.
LUCKY SPACE = Takes the player to the Lucky Planet.
UNLUCKY SPACE = Takes the player to the Unlucky Planet.
KING BOO = Steal coins or stars from another player.
ITEM SHOP = Buy an item.
ITEM AREA = Receive a random item.
STAR SPOT = Where a star could be.
JUNCTION = Choose a direction to travel.
(Other areas and spaces could be used)

2-Player Board Party
Similar to duel mode from Mario Party 3. 2 players must gather partners to attack the other player to either defeat or gain the most points from the other player.

BASIC SPACE = Turn to character space when landed on.
CHARACTER SPACE = If own receive coins. If opponents give coins.
EVENT SPACE = A random event begins.
DUEL SPACE = A duel minigame begins.
1-PLAYER SPACE = A 1-Player Minigame begins.
REVERSE SPACE = The player takes another turn but moves in the reverse direction.
BOWSER SPACE = Bowser appears and starts a nasty event.
POWER-UP SPACE = Partners are powered-up.

8-Player Board Party
8 players travel around the board collecting stars and coins. Whoever finishes with the most stars after the set number of turns wins. Players can split into individuals, teams of 2 or teams of 4. After turn minigames will either be Free-For-All, 4 team, 4-vs-4, Co-op and Battle Minigames. All apart from Battles appear on the same roulette and not determind by the space landed on. Battles happen once within each 10-turn-sector but not on the 10th turn. Every 10th turn the prize will double.

BLUE SPACE = Plus 3 coins.
RED SPACE = Minus 3 coins.
EVENT SPACE = A specific event happens.
BOWSER SPACE = Bowser appears and starts a nasty event.
DK SPACE = DK appears and starts a good event.
MINIGAME SPACE = A random minigame begins (1-Player, Duel, 8-Player Battle).
BANK SPACE = If pass pay 5 coins. If landed receive all paid coins.
BABY SPACE = A baby appears and gives the player a power.
KING BOO = Steal coins or stars from another player.
ITEM SHOP = Buy an item.
ITEM AREA = Player receives a random item.
STAR SPOT = Where a star could be.
JUNCTION = Choose a direction to travel.
Other areas and spaces could be used

BABY MARIO = Player rolls 2 dice blocks for the next 3 turns.
BABY LUIGI = Player steals 20 coins from anyone he/she pass for the next 3 turns.
BABY BOWSER = Player steals a star from the next player they meet.
BABY PEACH = Player receives 50 coins.



Boards coming soon
 
Note: All boards and other posts will all appear in this post.

4P - CLOUDY SKY

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CLASSIC BOARD
HOST = FlyGuy
REMIX MUSIC = Rainbow Dream (MP5)

This board is a Classic board where the star will appear in a random pre-determind star space after a star has been collected. The star will cost 20 coins each. The 4 event spaces in the corners will cause the player to fall through the cloud and be taken back to the start by Fly Guy. The event space in the middle will start a card shuffle game. The player will see 5 cards with pictures each relataing to an event. The cards are turned over and shuffled at a random speed. Then the player chooses a card and the related event begins.

The theme is a big cloud that floats over the Mushroom Kingdom.

4P - MARIO LAND

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CLASSIC BOARD
HOST = Goomba
REMIX MUSIC = Classic Mario Theme Tune

This board is a Classic Board, where the star appears in a random pre-determined space after collected. The stars cost 20 coins each. There are floating blocks in between some spaces (represented by Π). When a player passes this, they jump up, hit it and receive a random item. All event spaces have floating blocks above them. When a player lands on an event space, they hit the block and receives a random item. The passing blocks are brick blocks and regularly contain no items. The event blocks are ? blocks and always contain items. The items are different for each type.

The theme is based on the classic Mario game with classic enemies and blocks. The graphics will be similar to New Super Mario Bros but the board is 3D not 2D.

4P - THE CIRCLE

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SPECIAL SINGLE TRACK BOARD
HOST = Toadsworth
REMIX MUSIC = Windmillville (MP7) (The tune changes slightly depending on the season)

There are 4 static star spaces which charge 20 coins for a star. The main part of the board is the 4 sections, split into seasons. At the start of the game, all spaces, accept event and bank, are blue. Whenever an event space is landed on, all the spaces in the season area change to a different type. This keeps going.

The theme is the seasons. The seasons are split up by warp doors, that warp a player to another season. While warping, the player can buy the star.

4P - DELFINO's SHOPPING MALL

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SPECIAL BOARD
HOST = Delfino
REMIX MUSIC = Koopa's Tycoon Town (MP8)

This is a special board. When a player meets a customer, the customer gives the player a shopping list. The player can choose to accept the list or not. The player must then visit each shop that contains the items on the list and buy them. To enter the shop they have to pass the blue space outside the door. If they land on the blue space directly, the items are free. When they have all the items, the customer comes to them and trades the items for a star. At the start, each player is given a list to start of with. Customers are found at particular spots and must be met to receive a new list. There are always 3 items on the list but the items, the total price and where they come from is always random. At each customer spot, the customers change each time. Every game the shops are the same.
The theme is a shopping mall on the edge of Mushroom Kingdom. This is where every resident does their shopping.

This is a list of the shops and items avaliable from each shop:
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4P - KING BOO's HAUNTED HIDEAWAY

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SPECIAL BOARD
HOST = Boo
REMIX MUSIC = King Boo's Haunted Hideaway (MP8)

This is a special board. The players can go one way in a loop with various junctions that don't take shortcuts. There are 4 star spaces that stay in the same place and cost 20 coins each. All spaces are shuffled and start in random spaces, including item areas and shops. The players can not see the spaces, either properly or on the map. When a player lands on a space, it is lit up and the space is triggered. The space remains lit. When a player lands on an Event Space, all spaces are unlit and re-shuffled. There are 3 junctions. The first has a Boo at the junction which shows the player which spaces he could land on whichever way he goes so he knows where he's landing. The second has King Boo on either side. The third has two paths, one with blue spaces and one with red spaces. When a player gets to the end of the path, they return to the start and continues moving.
The theme is in a mansion owned by Boos, which is very dark.

4P - SHERBET MOUNTAIN

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SINGLE TRACK / STAR SPLURGE
HOST = Penguin
REMIX MUSIC = Chilly Waters (MP3)

This board is a single track (no junctions). The main part of this board is the fact there are 99 spaces. You can take shortcuts to the star by using lifts, which is charged at certain points, or by landing on an event space. When you arrive at the star area you can buy as many as you can for 10 coins each. The skill included in this board is deciding if you want to go up the mountain when you get to a lift. Saving a lot of coins will get you a lot of stars when you get to the top. Using a lift will cost you coins, coins which could buy you stars. If you take the long way round, you might be able to save enough coins for even more stars. You should decide if you can keep hold of your coins, or if you can reach the star splurge before the end of the game.
The theme of this map is snow and ice.

4P - BOWSER's CHAMBER

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STAR TAKER
HOST = Bowser
REMIX MUSIC = Bowser's Enchanted Inferno (MP7)

This is a Star Taker board. All star spaces start the game with stars. When a player reaches a star, they can buy the star for 20 coins. When all stars have been taken, all star spaces return with stars. This continues in a loop. There are plenty of traps set by Bowser in the chamber. These include a shell trap, fireball, laser and Bowser walking across the board. There is also the loop which players stay in until they land on an event space to leave. Lastly is Kamek's runway. If a player ends up here, they must get a 9 or a 10 to reach the 10 free stars or they lose all their stars.
Lots of the ideas came from previous boards from previous Mario Partys. The loop came from Mario Party 2 and 5, the fireball came from Mario Party DS and the Which Way Junction came from Mario Party 3.
This is a Bowser themed board that is set in the chamber of Bowser's Castle.

2P - THE PLAYING BOARD

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HOST = Tumble
REMIX MUSIC = Good Luck (Duel Board Tune) (MP3)

This board is based on a board game. The idea was taken from the theme of the original duel boards from MARIO PARTY 3 which was set on playing boards.


2P - WHOMP's RUBBISH TIP

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HOST = Whomp
REMIX MUSIC = E Gadd's Garage (MP6)

This board is set in Whomp's rubbish tip of Mushroom Kingdom. In this rubbish tip, Whomps fall on rubbish to flatten them and save room.


2P - HOT SANDS

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HOST = Pokey
REMIX MUSIC = Spiny Desert (MP6)

This board is set in a desert. When a player gets to a whirlpool, they can travel underground to the other side.


2P - CHEEP CHEEP BEACH

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HOST = Cheep Cheep
REMIX MUSIC = Goomba's Booty Boardwalk (MP8)

This board is set on a beach. The line of spaces on the right is in water, with the host furthest up the beach. There are many cheep cheeps bouncing around along with crabs moving around.

2P - THWOMP's FIELD

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HOST = Thwomp
REMIX MUSIC = Woody's Woods (MP3)

This board is set on a field owned by Thwomps. The spaces are on top of Thwomps.

8P - MINI BOWSER's PLAYGROUND / KOOPA KID's PLAYGROUND

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CLASSIC BOARD
HOST = Mini Bowser Red, Mini Bowser Blue & Mini Bowser Green (Known as Koopa Kid in America)
REMIX MUSIC = Bowser Land (MP2)

This is a classic board where the star will appear in a random pre-determined star space. When a player reaches a star, they can buy it for 20 coins, then the star will move to another pre-determined star space. When a player lands on an Event Space, all players play the coin rush game where they must run around grabbing coins that fall from the sky, hiding in barrels and from other players.

The theme of this board is a playground that is owned by the Mini Bowsers. The playground is surrounded by fire and the play equipment are Bowser styled.


8P - DK's MOUNTAIN CLIMB

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SINGLE TRACK BOARD
HOST = DK
REMIX MUSIC = DK's Jungle Adventure (MP1)

This is a single track board. Players must climb the mountain  to the summit where DK is waiting to sell stars to anyone who reaches it. The price of a star changes. The starting price is 10 coins. Whenever a player buys a star, the price goes up to the next in the order. Whenever a player lands at a randomiser, the player stops it and the number shown is the new price. There are also boulders which causes players to move down the mountain. After a player buys a star, they must use the cannon to fly back to the start. The player controls the cannon's angle and tries to aim for their start which is indicated. The wind can cause the player to go off course. The wind is indicated and changes every turn.

The theme is a mountain situated within a jungle. Objects including the randomisers and the cannon are made of wood. The board is based on DK Mountain from Mario Kart Double Dash.


8P - ZTAR's PLAN

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CLASSIC BOARD
HOST = Ztar
REMIX MUSIC = Eternal Star (MP1)

This is a classic board where the star randomly moves around the board. The star can be bought for 20 coins. If a player lands on an Event Space, they can get a Ztar to guard it. The next player to land on the Event Space will have an item stolen off them. To make Ztar steal coins, there is no fee, but it costs 20 coins to steal stars. After Ztar has stolen an item then the space returns to normal. If the player caught has no coins or stars, then nothing is taken and the space remains guarded. If the player who set the trap lands there, the player gets 10 coins and the space returns to normal. Every player starts with 3 stars, so that stars can be stolen straight away.

The board is set in total blackness, which was created by the Ztars.


8P - THE STAR POWER

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STAR INVEST BOARD
HOST = Star Spirits
REMIX MUSIC = Luigi's Engine Room (MP1)

This is a star invest board where players invest coins at star power units to obtain a certain amount of stars. Whichever player has invested the most amount of coins in each unit, claims the stars. The coins are not lost from a unit if they don't get the stars. If a player has invested 100 coins in a unit, they block the unit from further investing.

The theme of this board is a power station. Here stars are used to power Mushroom Kingdom with electricity and majic. The hosts are the star spirits from Mario Party 5 and all host the board at the same time.
 
New boards added:
> Sherbet Mountain
> Bowser's Chamber
> Thwomp's Field

So far, all the boards that are finished have been added. There will be more including:
> The Spinning Island = Koopa island that spins round.
> Luma's Galaxy = A board based on Super Mario Galaxy which is probably my best board yet!
> Time Land = Set in a castle and uses the Day-&-Night system from MP6.
> Enormous Roulette = If the ball lands on the number you are standing on, you get stars galore!
 
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