Thoughts on Mario Party 1 - 3

I've recently been on a Mario Party fix as it was the one "Mario" game I could convince my girlfriend to play. For awhile, we were playing Mario party 2 nearly every night for a week, then every other day for the following week. I had so much fun revisiting the game and introducing it to someone that's otherwise not a very big gamer. She soon became addicted and would often be the one requesting to play.

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Can't get any better than Mario in a cowboy hat​

Once we had played all the boards, some more than once, I decided to slot in the original Mario Party to let us experience some additional boards and the original mini-games. Needless to say, we quit our first board and only reluctantly played a second one. While I remember having a fun time playing this game when it first came out, it was now incredibly unenjoyable. The boards were very short and luck-based while earning and holding onto coins was incredibly difficult. It simply wasn't fun anymore. (However, I will say that the boards were pretty inspired. I did like the unique event theme for each board)

We decided to return to Mario Party 2, but even then we were eager for more. I decided to try to buy a copy of Mario Party 3 since it's the last title in the franchise for the N64 and as such the only one I had always wanted to try. After several failed auctions I finally got a copy and eagerly slotted it in for a game.

And, sadly, we didn't really have that much fun. The mini-games had become more complicated and the addition of 70 new ones, while at first an exciting prospect, made us play a new mini-game every turn. Sometimes you just want to play your favorites. Now we didn't have a chance to really become accustomed to any games to develop favorites. Perhaps adding to the complication was the addition of over 10 new items and the ability to carry three at a time. Having one or the other would have been good, but both making choosing an item a time-waster and removes a lot of the strategy and foresight once necessary to gameplay.

The maps themselves are confusing to follow as they're so cluttered with spaces and background visuals. They're also over-saturated with Tournament and Bowser spaces, which led to at least one Tournament a turn as well as one, if not more, players visiting Bowser. Because of this, it was once again difficult to hold onto coins. We're constantly losing them in Tournaments.

This also made gameplay much longer. While a 20-turn game in Mario party 2 generally ran for about an hour and a half, a similar round in Mario Party 3 would run for as long as two and a half hours. I couldn't imagine attempting a 35 or even 50-turn round.

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Plus hours of needless additions to a supposedly casual franchise!​

Another thing I was really disappointed with were the new visuals. Mario Party 2 was very streamlined and simplistic, although each board had a specific theme that tapped into our individual sensibilities. We each had favorites. Now, it's almost as if they wanted to push the final 64-bit Mario Party game by making everything have a fancy animation which makes cut-scenes and load times before mini-games much longer. Often times, I'm not even sure if the game is actually starting. On a related note, every character now says "I'm the best!" in this terrible Martinet voice. My girlfriend and I both really enjoyed that each character had a specific "catch phrase" in Mario Party 2.

Additionally, the "story" (as much as there is one) is split into a "Story Mode" while "Party Mode" (now known as "Battle Royale Mode") has no real point. The boards no longer have themed-costumes, meaning that overall end "goal" (defeating Bowser) is absent. He's there simply for the sake of being there.

Now, what do you all think about the Mario Party franchise, and these three in particular? Am I just being overly nostalgic or does Mario Party 3 really seem too stuffed full of new mechanics and visuals to really be fun on a casual level? Additionally, are any of the later titles worth playing? I'm sure they'll only get more complicated as the series goes on, but I may be willing to try any of the titles available for the Gamecube, though I have reservations of playing Mario Party 5 and further due to the removal of Donkey Kong as a playable character.
 
The first three Mario Parties were very fun, but I understand your criticism. You are probably being overly nostalgic, I think. As for the GCN Mario Parties, I can see that Mario Party 6 is worth trying. Others, aren't as good.

I'd say, for the GCN, Mario Party 6, then Mario Party 5, then Mario Party 7, then Mario Party 4, even though Mario Party 4 was the first Mario Party game for the GCN. Go with Mario Party 6.
 
Nice post. :)

I, however, highly disagree with your point on Mario Party 3. I easily think it's the best out of the series, with a fair item system, great music, cartoony mini-games, it's just fantastic. When I record myself playing, it's normally just one hour, I have never played a 20 turn Mario Party 3 game for two and a half hours, the only one that's even slightly possible is by everyone landing on battle spaces every turn.

But continuing, I loved the original 3, they were plain and simple and were normally quick, another good quality about them, at least to me, was that they're packed with nostalgia. Everytime I play the original games it always reminds me of my childhood playing any of the 3 original, Mario Party 4 can do the same slightly but not as much as the original 3. The mini-games were also easier to understand (though Mario Party's control stick mini-games were a pain) and just overall more fun. Like, I don't think the other Mario Parties are bad, just not as good as the originals.
 
Vipsoccermaster said:
I'd say, for the GCN, Mario Party 6, then Mario Party 5, then Mario Party 7, then Mario Party 4, even though Mario Party 4 was the first Mario Party game for the GCN. Go with Mario Party 6.
Thanks for the suggestions! I'm sure the franchise picked up a little of its initial heart as the series went on. Can't have been an entirely steady decline.

Jessie said:
I, however, highly disagree with your point on Mario Party 3. I easily think it's the best out of the series, with a fair item system, great music, cartoony mini-games, it's just fantastic. When I record myself playing, it's normally just one hour, I have never played a 20 turn Mario Party 3 game for two and a half hours, the only one that's even slightly possible is by everyone landing on battle spaces every turn.
The first board we played was Creepy Cavern at a 20-turn round. The game lasted anywhere from 2 hours to 2 and a half. And, yes, someone did land on a Battle/Tournament Space nearly every turn. Someone landed on a Bowser Space, literally, every turn. What made this even more frustrating was that the last 10 turns of the game the star was located in the top-right of the board, but due to the constant Battles and Bowser-encounters no one could hold onto any money and we'd all have to round the board again just to attempt to afford a key.

I would have to say that the only element of the game that I legitimately enjoyed was the prospect of new boards and two new playable characters. However, we just felt that there was too much. Mario Party 2 offered very little new gameplay elements from the first Mario Party. The major changes it did was balancing the game out. By contrast, Mario Party 3 inserted so many new elements that a lot of the casual-factor seemed to have been removed.

It also seems like they re-introduced the "luck factor" seen in the original Mario Party. Game Guy, while only visited a few times, operates on pure luck. You can lose everything. I don't think the chance at earning more is a fair trade-off. I hate luck in these games.
 
The first three mario parties were the best. I really loved all of them. The first one was great, I loved how all the characters had their own board. To be honest I don't have any dislikes about it, but it had the most boards I disliked about the three. The second was great! I loved how they wore costumes and how it stayed the same to the first one, it had a great items but they seem to exspinsive. I also hated how you hadt to beat the coster on hard to unlcok this. Mario Party 3 was my least favourite one of the three... at first. I always hated the boards, mini games, duel mode, story and everything about the game. After a while it grew on me, I sersouly could not stop playing the game and it became my favourite. Unfortenaly MP2 and 3 were threw out (accidental of cours) and I haven't played MP3 for 3 years I think so my opioion could change on it. Luckily the second was released on VC.

Yeah the first three games were great! They are easily my favourties ones.
 
cookieboy17 said:
150 minutes? Did you take a 90 minute s*** when you played? I'll say more when I read the rest I gotta go now.
lol
The original three games in my opinion were the best. I agree that with number two is the best but the first and third aren't that bad. I mean on the first one it was the very first one, it had kind of short boards but it wasn't very bad. They did a you steal coins on 1 vs 3 and some 2 vs 2. So collecting coins was kind of hard. But for number three, the new stuff you really just have to get used to. I guess you shouldn't expect to get the hang of it right away. Like how they introduced many things into it all at once, that was just them taking a leap. But if you're looking into the gamecube games there is a section that you can read about in this site that tells you about the other games.
 
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