When's this going to start? I'd love to know when. I'm a bit impatient at the moment because I want to trade/buy some cards. 
Wobbuffet.exe said:Wobbuffet, Fawful, Kumatora, Brendan, May, Dawn.
I mostly just think that movement shouldn't multiply the amount of LP you lose, that's all. Maybe increase it slightly, but not multiply it.saxprodigee said:seeing how everything goes first. Need I remind you this is a pilot. maybe the limit will be incresed to 2500? 2000? we will se after this tourney is over.
Alright - lets see how this goes...saxprodigee said:Yeah I see what you mean. I mean people can't just increase there movement to crazy high levels and get no penalty if they lose that character. Even half of MV is a lot on some characters. How about the number of powerups they have. So every body just starts out with damage to LP being HP and ATK added. If they play power ups or equipment, the cost if they lose doubles, if they play another one the cost triples... This wouldn't count for abilities though. I have been discussing strategies with people and some of them think that LP loss is a bit much as well. I say we finish this tourney, see how long the game lasted, and hopefully I can get my board by then and discuss game length. I kind of like the system above.
My suggestion - multiply MV by about 100 or 50 then add it to the current (loss) total.saxprodigee said:Should it be what normal MV is then?