Mario Party 9 mini-games

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Super pairs

2 vs 2 minigame:

Time: None
Control: Move with the Nunchuk and choose with A
Rules: Your companion and you have to obtain the major number of possible pairs choosing the cards face down. The cards give themselves the return to 3 seconds. If your rivals extract the same card that you they give themselves the return automatically. Win those that there obtain more pairs
Description: The boos can change place the cards face down


Marioguy: I know you're new here but please don't double post.
Sura333: Okay.
 
Pass it on: 4 Player Minigame.
Rules: Put the Mushrooms and the Golden Mushrooms in the basket. Mushrooms are worth 1 point, while Golden Mushrooms are worth 3 points. Don't put teh poision mushrooms in the basket, or your score will reset to 0.

Wii Remote Controls:
Swing Wii remote/ A button: Put the mushrooms in the basket
B button: Get rid of the mushroom and burn it.

Other Controls:
A Button: Put Mushrooms in Basket
B Button: Burn Mushroom
I really want Stamp By Me from Mario Party 6 to come back.

Wii Remote Controls:
To stamp left: Swing Wii Remote Left
To stamp right: Swing Wii Remote Right

Wii Remote and Numchuck Controls:
To stamp left: Move the Numchuck down
To stamp right: Move the Wii Remote Down

Other Controls:
To stamp left: Press B
To stamp right: Press A

I think the minigames should have separate level difficulties. Easy, Normal, and Hard.

Normal is the default difficulty of the minigames.
Easy is like normal, except that it's easier to control. Ex: The speed of the minigame gets slower.
Hard is where things get insane! Ex: The speed of the minigame gets faster, there are more obstacles.
 
i think there should be 10 minigames from each game returning in mario party 9. also, here are my ideas (also, i don't have that many mario party games, so tell me if i have somehow repeated a past mini-game or if a minigame i have made is very similar to an old one):

NAME: Fair and Scare
TYPE: 1-vs-3
TIME: None
OBJECTIVE:  "One player has decided to scare the other three players, but those very same three are planning on scaring the one player all together!"
  Basically, the single player must scare each opponent once. The other three must scare the lone player all at once.
CONTROLS:
Control Pad: Move
1 and 2: Scare

NAME: Stop, Drop, and MOVE IT!!!
TYPE: 4-Player
TIME: None
OBJECTIVE: "The mansion is on fire! Get out safely and jump over blazing debris!"
  Jump over the stuff that falls on the ground. Sometimes it doesn't fall all the way down, so jumping kills you.
CONTROLS:
Swing Wii Remote Up: Jump

NAME: Shut Your Piehole
TYPE: 4-Player
TIME: 30 seconds
OBJECTIVE: "The machine keeps making a rectangular hole appear on the pies! Cover them!"
  Using the Wii Remote, rotate into the shape of the hole.
CONTROLS:
Rotate Wii Remote: Rotate piece of pie
A: Place piece of pie

NAME: Super Mario Party 64
TYPE: 4-Player
TIME: 64 seconds
OBJECTIVE: "Collect 64 Stars to defeat the massive Goomba horde!"
  Collect 64 stars first to win.
CONTROLS:
Shake Wii Remote: Run
A (press repeatedly): Activate Star Magnet (to get stars)

NAME: Wee-Haw!
TYPE: 2-vs-2
TIME: None
OBJECTIVE: "Keep throwing the hat back and forth! Don't miss it!"
  Throw the hat to the opposing team. Don't catch it 3 times and you lose.
CONTROLS:
Shake Wii Remote:  Throw hat
Control Pad: Move
2: Jump
1: Sliding Catch

NAME: Queen of the Crop
TYPE: 4-Player
TIME: 30 seconds
OBJECTIVE: "Bring the queen the type of cream she wants! Different colours mean different creams!"
  Bring the queen the type of cream she wants.
CONTROLS:
A: Give her apple cream (green-coloured)
B: Give her blueberry cream (blue-coloured)
1: Give her grape cream (purple-coloured)
2: Give her vanilla cream (white-coloured)

(yes, i know this is similar to Sweet Sleuth from MPDS)

NAME: The Great Walls
TYPE: 4-Player
TIME: 30 seconds
OBJECTIVE: "You're traversing the Great Wall, when Bowser's walls drop onto it! Break them!"
  Break the walls Bowser drops onto the Great Wall
CONTROLS:
Shake Wii Remote: Run
Hold A and Shake Wii Remote: Attack Wall

NAME: Two Kill a Mockingbird
TYPE: 2-vs-2
TIME: None
OBJECTIVE: "As a team, you must shoot the Mockingbirds (technically, their brainwashing devices) with your dart gun to free them from Bowser's reign. Rescue Flutter!"
  Shoot the Mockingbirds to rescue Flutter.
CONTROLS:
Control Pad: Move
2: Shoot Dart
Hold 1: Charge up shot
Release 1 after holding: Shoot fast dart

(yes, i know this is similar to Spider Stomp from MP7)

NAME: Teepee Time
TYPE: 4-Player
TIME: 45 seconds
OBJECTIVE: "The Spear Guys are angry at you for invading their native village! Don't get caught.
  Basically, you must flee from the Spear Guys, as they are angry at you. More come later on.
CONTROLS:
Control Pad: Move
2: Jump
Press and hold 1: Sprint (takes away energy)

(yes, i know this is similar to Apes of Wrath from MP7)

NAME: Hole-y Cheese
TYPE: 4-Player
TIME: 10 seconds
OBJECTIVE: "First, a picture of cheese is shown. Then, 3 actual cheeses appear too. Press the buzzer and tell which cheese is the one that matches the picture."
  A picture of cheese appears. Then, 3 cheeses appear, and after you press the buzzer, you must tell which cheese is the one that matches the picture. You only have 3 seconds to tell after you press the buzzer, though.
CONTROLS:
A: Press buzzer
B: Pick left cheese
1: Pick middle cheese
2: Pick right cheese
 
NAME: Cosmic Catastrophe
TYPE: Rosalina (M)
TIME: 30 seconds
OBJECTIVE: "Rosalina's accidentally scattered all of her moon rocks! Pick the most up and win!"
  You must find the moon rocks. Whoever gets the most wins.
CONTROLS:
Control Pad: Move
2: Pick up moon rock
1: Jump (remember, you're on the moon)

NAME: Star Bit Scatter
TYPE: Rosalina (M)
TIME: 45 seconds
OBJECTIVE: "Rosalina has challenged you to a Star Bit Scatter! You and your pals must hit her Luma pals more than she hits your Toad pals!"
  Basically, the 4 players are trying to shoot the Luma targets and Rosalina's side. However, she and her 3 Luma friends must defend their targets AND shoot at your Toad targets (you have to defend too). Whichever team hits the most targets wins.
CONTROLS:
Control Pad: Move
1: Go into defend mode (must hold)
2: Throw Star Bit
B: Lock-onto target (must hold)
A: Switch targets

NAME: Rosalina's Race
TYPE: Rosalina (S)
TIME: None
OBJECTIVE: "Rosalina challenges you to a race! Simple: just get to the finish!"
  Simple. There are no challenges.
CONTROLS:
Shake Wii Remote: Run

NAME: Galaxy Gather
TYPE: Rosalina (S)
TIME: 30 seconds
OBJECTIVE: "Look into the telescope. As you see galaxies appear, click them to claim them. Whoever gathers the most galaxies wins!"
  When you see a galaxy appear, press A on it, or else it goes to Rosalina's count.
CONTROLS:
A: Claim galaxy

(yes, I know this is similar to Star Catchers from MPDS)

NAME: Hungry Luma Hopscotch
TYPE: Rosalina (M)
TIME: None
OBJECTIVE: "Hop across the platforms to give Rosalina's best Hungry Luma your stash of Star Bits! Don't time you jumps correctly, and you will lose some Star Bits!"
  Time your jumps correctly, as if you don't, you'll fall and you'll lose 2 Star Bits. You only have 20, so watch out.
CONTROLS:
Swing Wii Remote: Jump

NAME: Luma Launch Star
TYPE: Rosalina (S)
TIME: None
OBJECTIVE: "Launch to Sweet Sweet Galaxy! However, along the way, there are many enemies. Shoot them with Star Bits to destroy them so they don't make you fall into a black hole!"
  Using the Wii Remote Pointer, press A or B on the enemies floating around to kill them. Get hit, and you'll lose precious time.
CONTROLS:
A/B: Shoot Star Bit

NAME: Koopaling Catch
TYPE: Bowser Jr. (M)
TIME: 30 seconds
OBJECTIVE: "Those silly Koopalings! They're jumping down from the second floor! Catch them as they fall, but not Bowser Jr.! He'll torch you!"
  Move around catching the Koopalings. Once caught, they'll head back upstairs. Don't catch Bowser Jr. or else you lose.
CONTROLS:
Control Pad: Move

NAME: Goomba Gardening
TYPE: Bowser Jr. (S)
TIME: 30 seconds
OBJECTIVE: "Watch the plants, for some grow mushrooms...and some grow Goombas. Don't water the Goomba plants!"
  First, you'll see the plants open, showing either a mushroom or a Goomba. Then, they switch around at a fast pace. Then, you must water each mushroom plant. Do this 3 times and you win. Water a Goomba plant, and the Goomba will chase you away, causing you to lose. Point at the screen with the Wii Remote
CONTROLS:
A: Water a plant

NAME: Fly Guy: Die!
TYPE: Bowser Jr. (M)
TIME: 30 seconds
OBJECTIVE: "Shoot the Fly Guys with your dart gun, but not the Flying Shy Guys, the Bouncing Shy Guys, or the Levitating Snifits!"
  Only shoot the Fly Guys. They're Shy Guys with propellors on their heads. Point at the screen with the Wii Remote to aim.
CONTROLS:
A: Shoot a dart

NAME: Hot Podoboo
TYPE: Bowser Jr. (M)
TIME: 45 seconds
OBJECTIVE: "Keep away from that hot, hot Podoboo!"
  Keep away from the Podoboo. As time goes on, 2 more will come in, and only the original Podoboo gets bigger.
CONTROLS:
Control Pad: Move
2: Jump

NAME: Bullet Bill Bop
TYPE: Bowser Jr. (S)
TIME: None
OBJECTIVE: "Beat Bowser Jr. to the finish! Also, you must stomp on every Bullet Bill along the way, or else!"
  Beat Bowser Jr. to the finish, and stomp on every Bullet Bill.
CONTROLS:
Control Pad: Move
2: Jump

NAME: Petey Piranha Pump Up
TYPE: Bowser Jr. (S)
TIME: None
OBJECTIVE: "Using water pumps, you must beat Bowser Jr. in pumping up Petey Piranha! Whoever pops him first wins!"
  Keep pumping up Petey Piranha with water.
CONTROLS:
A: Pull handle up
B: Push handle down
Shake Wii Remote: Reload water

NAME: Bowser Jr.'s Super-Hard-to-Beat Obstacle Course
TYPE: Bowser Jr. (S/M)
TIME: 180 seconds
OBJECTIVE: "Welcome to Prince Bowser Koopa, Jr.'s very own obstacle course! This place is nearly impossible, and by far the longest amount of time given for any Mario Party Mini-Game!"
  There are 6 areas to go through.
    1. Work together to paddle through a lava river. Don't be too slow, or else the Koopalings'll get you!
    2. Bring a key to the end. One will bring it, the others will protect it. Get hit, and you'll drop the key. Make sure the Koopalings and enemies don't get it!
    3. Climb the volcano! Watch out for lava and molten rocks. And of course, the Koopalings!
    4. Drop into the volcano! Take out your parachute near the end so you don't splat. Take it out too early, and the Koopalings'll get you! Too late, and you splat! Watch out for Paratroopas and Fly Guys.
    5. Run to the end of the cave. Watch out for many common enemies...and Koopalings!
    6. You find a train. You go on it, and you drive. Then, the Koopalings find one too and chase after you! Keep pressing the button assigned to you to keep going!
    7. Well, it's only a puny section. Just about 5 seconds to get through, watch for the cannonballs!
CONTROLS:
Part 1:
  Paddle Motion with Wii Remote: Paddle
Part 2:
  Control Pad: Move
  2: Jump
  1: Attack (defenders only/non-key holders only)
Part 3:
  Control Pad: Move
  2: Jump
Part 4:
  Control Pad: Move
  A: Release parachute
Part 5:
  Control Pad: Move
  2: Jump
  1: Punch
Part 6:
  A: Player 1
  B: Player 2
  1: Player 3
  2: Player 4
Part 7:
Control Pad: Move
  2: Jump
 
1. i want pushy penguin to come back. i remember that when i borrowed mario party 5 i kept playing it.

2.i made a minigame. the minigame is called "dinner or jumper".  it is about wall jumping. you have to keep wall jumping or else you will fall down and become dizzy so your out. the person nobody and people who kept wall jumping for 15 seconds. will win.

controls:2 to jump.    left and right to wall kick. just like in new super mario bros wii

3.name:shy guy's lunch
time:1 minute
disc:you have 1 minute to get out of shy guy's lunch. first you have to crawl under the sandwich. then you wall kick between the juices. finally you go into a maze to get out. the maze will change everytime.
control:left right up to move
down to crawl
left 2,right 2 to wall jump

3.name:race day
time:40 sec.
disc. you have 40 sec. to go through the obstical race. the people or person or nobody that finishes wins.
control:2 to jump
left and right to move
down to crawl
 
NAME: Banana Blitz
TYPE: Diddy Kong (S)
TIME: 30 seconds
OBJECTIVE: "Diddy Kong is shooting you with his Peanut Popgun! Survive the attack!"
  Diddy Kong is shooting at you. You must survive the 30 seconds to win. However, other Kongs will appear later on to help Diddy Kong win.
CONTROLS:
Control Pad: Move
2: Jump

NAME: Banana Tee
TYPE: Diddy Kong (M)
TIME: None
OBJECTIVE: "Using your golf club, hit the banana bunch as far as you can!"
  Imagine the banana bunch as a golf ball, as you're trying to hit it as far as you can.
CONTROLS:
A (repeatedly): Swing back
B (right before you hit the ball): Hit ball

NAME: Banana Steal
TYPE: Diddy Kong (S)
TIME: 30 seconds
OBJECTIVE: "Steal Diddy Kong's horde of bananas!"
  You must steal at least 75% of Diddy Kong's banana horde. If you don't, you lose. Your percentage is shown in the bottom right-hand corner. If you get caught by Diddy Kong, you will lose precious time.
CONTROLS:
Control Pad: Move
2: Take 5 bananas
1: Take 10 bananas
A: Take 15 bananas
B: Take 20 bananas

NAME: Banana Groovy
TYPE: Diddy Kong (M)
TIME: 30 seconds
OBJECTIVE: "Dance to the music, but now you're dizzy. Now, collect the bananas!"
  You must collect as many bananas as you can, but the directions on the Control Pad have changed, due to you being all dizzy.
CONTROLS:
Control Pad: Move
2: Jump

NAME: Barrel Popgun
TYPE: Diddy Kong (S)
TIME: None
OBJECTIVE: "Keep shooting Diddy Kong with your Peanut Popgun! Though, you can only move left and right, since you're in a barrel."
  Move left and right to shoot Diddy Kong with your Peanut Popgun. Hit him 10 times to win, get hit 10 times and lose.
CONTROLS:
Control Pad (left and right): Move
2: Shoot Peanut

NAME: Snipe Bananas
TYPE: Diddy Kong (M)
TIME: 30 seconds
OBJECTIVE: "With your Sniper Popgun, shoot bananas to get more bananas! Get as many as you can, but you have limited ammo!"
  You start out with 10 bananas. Shoot the banana bunches to get 5 bananas. These bananas get converted to coins. Also, your bananas disappear if you stop shooting for 3 seconds and one disappears every 2 seconds. Also, if you run out of bananas and there is still 15 seconds left, you will automatically get another 10!"
CONTROLS:
Wii Remote Pointer: Aim
A: Fire!

NAME: Chain Chomp Link Fence
TYPE: 4-Player Mini-Game
TIME: 30 seconds
OBJECTIVE: "Climb the chainlink face! Watch out, as the chains are really Chain Chomp chains! Watch out for the Chain Chomps!"
  Climb the fence. Watch out for the Chain Chomps.
CONTROLS:
Control Pad (up): Climb
Control Pad (down): Descend
Control Pad (left and right): Move left and right

NAME: Black Pole
TYPE: 1-vs-3 Mini-Game
TIME: 60 seconds
OBJECTIVE: "One person tries to find his/her opponents, then return to the pole! The other three are trying to reach the pole without getting caught!"
  The lone player must find at least two of his opponents to win. For the trio, at least two must make it safely.
CONTROLS:
  1-P
    Control Pad: Move
    2: Jump
    1 (with opponent in view): Find opponent
    A (at pole): Get all opponents caught in view out
  3-P
    Control Pad: Move
    2: Jump
    A (at pole): Get out/be safe

NAME: Light Out on the Town
TYPE: 2-vs-2
TIME: 30 seconds
OBJECTIVE: "The first team is trying to turn off all of the lights. The second team is trying to keep all of them on. When time runs out, if more lights are off than on, the first team wins! If more lights are on than off, the second team wins!"
  The first team must turn off as many lights as they can. The second team must turn on as many lights as they can. If more lights are off than on, Team One wins. If more lights are on than off, Team Two wins.
CONTROLS:
Control Pad: Move
A (at light source): Turn on/off
2: Jump
1: Punch

NAME: Chime Bomb
TYPE: Battle Mini-Game
TIME: None
OBJECTIVE: "Play the tune properly, or the Xylo-Bomb will explode on you!"
  Press the right buttons in time with the music, or you're out! Last one standing wins.
CONTROLS:
A: Play really high note
B: Play high note
1: Play medium note
2: Play low note
1+2: Play really low note

NAME: Blooper Mario Bros.
TYPE: Duel Mini-Game
TIME: 99 seconds
OBJECTIVE: "Don't get hit by any enemies! Beat your rival's time to win!"
  First, P1 goes. Then, it's P2's turn. Whoever takes less time to finish the level wins! Watch out for classic 8-bit enemies, for getting hit by one makes you lose automatically (though P2 will still go in case of a tie)! Also, strangely, 8-bit Bloopers are flying around in the sky, so watch out...
CONTROLS:
Control Pad (right only): Run
2: Jump
1 (hold while running): Dash
A (mid-air): Ground Pound

NAME: Leap Frog
TYPE: 2-vs-2
TIME: 30 seconds
OBJECTIVE: "Play a leap frog race; it's like Leap Frog, but you have to beat your opponent to the end!"
  Press the button that appears to leap over your partner. First team across the finish line wins!
CONTROLS:
A, B, 1, 2: Leap

NAME: The Lone Archery Range-r
TYPE: 4-Player Mini-Game
TIME: 30 seconds
OBJECTIVE: "The Lone Archery Ranger is shooting corks at you! Dodge them!"
  Dodge the corks that the Lone Archery Ranger shoots at you. Survive for 30 seconds to win!
CONTROLS:
Control Pad (left and right): Move

NAME: Cold Potato
TYPE: 4-Player Mini-Game
TIME: 30 seconds
OBJECTIVE: "You're all in an ice rink, when a cold potato comes in! Skate away from it!"
  You must survive 30 seconds from the cold potato, or be the last one standing.
CONTROLS:
Control Pad: Move
2 (press repeatedly): Skate

NAME: Chomp Chase
TYPE: 1-vs-3
TIME: None
OBJECTIVE: "The 3 players must reach the end without getting bitten by the 1 player's Chain Chomp!"
  The 3 player must reach the finish. They'll win even if one of them gets there. The 1 player's Chain Chomp is kind of fast, but even so, you can Bob-Omb it to make it go faster! Be warned: it will attack you if you Bob-Omb it too many times in a row.
CONTROLS:
  3-P
    A+B (alternating): Skateboard
  1-P
    A+B: Bob-Omb your Chain Chomp

NAME: Crab Bag
TYPE: Battle Mini-Game
TIME: 30 seconds
OBJECTIVE: "Catch as many crabs as you can! Watch out, their pincers hurt!"
  You must catch as many crabs as possible. To catch them, there will be a little war, and losing costs precious time.
CONTROLS:
Control Pad: Move
2: Jump
1: Catch Crab
A (press repeatedly): Fight crab

NAME: FlapJackHammer
TYPE: 2-vs-2
TIME: 45 seconds
OBJECTIVE: "One player gets the flapjacks, while the other jackhammers the designs onto the flapjacks!"
  One player gets the pancakes, the other jackhammers designs onto them.
CONTROLS:
  P1
    Control Pad: Move
    2: Jump
    1: Pick-up flapjack
  P2
    Wii Remote Pointer: Aim
    A (while aiming): Jackhammer

NAME: Thwomps, Whomps, and Chomps
TYPE: Duel
TIME: 60 seconds
OBJECTIVE: "RUN! Outrace your opponent on this endless track! There are Thwomps and Whomps trying to crush you both, along with Chain Chomps crossing the road, and a giant, angry Chain Chomp chasing you both! Try not to tie."
CONTROLS:
Control Pad: Run
2: Jump
1 (in mid-air): Ground Pound
 
sorry for double post,but:

Name:I was a teenage Dino
Type: 1 vs 3, solo player is the predator
Time: 30 seconds
Objective: the solo player rides a giant Dino Piranha, while other players have to dodge it
Controls:
*Solo Player:
-tilting the wii remote: control the Dino Piranha
-shake the wii remote: jump/ground pound to make earthquakes
*Trio Team
-control pad: move
-1: jump
 
NAME: Bingo!
TYPE: Battle Mini-Game
TIME: 30 seconds to pick faces, 5 seconds to stamp a face, 5 seconds to say "Bingo!", 5 seconds to say "Blackout!"
OBJECTIVE: "It's Bingo! First, pick 16 of the 20 faces shown. If one of your faces are picked, stamp it! Whoever gets a Blackout first wins."
  First, you must pick 16 of the 20 faces shown. Then, if one of the faces you picked is chosen, you must stamp it. If you get 4 in a row, you must say "Bingo!" or you will miss the next turn (which means you can't stamp on the next turn). If you get a Blackout, you must say "Blackout!" If two or more people got a Blackout at the same time, whoever said it first wins.
CONTROLS:
Pointer: Aim
A: Pick a face
A: Stamp
B: Say "Bingo!"
1+2: Say "Blackout!"
 
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