Why do people hate SSBB?

Do YOU hate SSBB?

  • Yes.

    Votes: 1 6.3%
  • No.

    Votes: 15 93.8%
  • I don't know...

    Votes: 0 0.0%

  • Total voters
    16
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topper1 said:
I don't think people hate this game.
Every game has thousands of haters lol.

A lot of u are saying "long loading time" but its not even long you guys are just impatient lol. The only real long loading time is when it's loading the game which takes like 11 seconds.

"SSBB is good but it's boring after a while."
every game is boring after a while so that's a stupid reason to hate the game.
 
garis208 said:
topper1 said:
I don't think people hate this game.
Every game has thousands of haters lol.

A lot of u are saying "long loading time" but its not even long you guys are just impatient lol. The only real long loading time is when it's loading the game which takes like 11 seconds.

"SSBB is good but it's boring after a while."
every game is boring after a while so that's a stupid reason to hate the game.
I read that on gamespot. :p

The only serious loading thing in SSBB is when you are exiting the masterpiece area.
 
I have a few reasons why SSBB isn't perfect.

1. Subspace Emissary. It's a pointless mode that has a ridiculously idiotic plot and has no redeeming qualities. The only good thing about it is that you get to unlock more characters.
2. The control on the Wiimote. You can't do the taunts nor the VERY special moves. Other than that, it's pretty good.
3. Some characters are cheap. Self-explanatory problem. For example, Olimar and Sonic are bad characters.
4. Most of the characters are down graded from their Melee counterparts.

Other than that, SSBB is a good game.
 
Ether said:
2. The control on the Wiimote. You can't do the taunts nor the VERY special moves. Other than that, it's pretty good.
Actually you can taunt with the wii remote. Also any move can be done on the wii remote all you need is practice.

Ether said:
3. Some characters are cheap. Self-explanatory problem. For example, Olimar and Sonic are bad characters.
Well characters being bad is all up to your preferences and style of fighting. Everyone thinks a certain character is to weak or it's moves are unsuperior to most of the other characters but that doesn't mean the character was created wrong and the creators of this game can't control such a factor anyways.
 
How could anyone hate this game? It's amazing. Yeah Sub-Space was exactly like a kirby game, but still it was fun and the game actually had a story behind it. Yes there are cheap characters (Ike) but thats what makes the game challenging and fun. If all the characters were the same it'd be boring..
 
I like the Subspace Emissary story game, it was fun to play.

All characters were fun to use.

I don't think the game has long loading times at all. The longest I think it takes to load anything is 10 seconds. The Masterpieces section does take time but thats because you're basically exiting the whole game to play the demo.
 
That Man With The Denim Skin said:
I have a few reasons why SSBB isn't perfect.

1. Subspace Emissary. It's a pointless mode that has a ridiculously idiotic plot and has no redeeming qualities. The only good thing about it is that you get to unlock more characters.
2. The control on the Wiimote. You can't do the taunts nor the VERY special moves. Other than that, it's pretty good.
3. Some characters are cheap. Self-explanatory problem. For example, Olimar and Sonic are bad characters.
4. Most of the characters are down graded from their Melee counterparts.

Other than that, SSBB is a good game.
Mr. Game & Watch was cheap but I kick butt.
 
Toadette said:
I have a few reasons why SSBB isn't perfect.

1. Subspace Emissary. It's a pointless mode that has a ridiculously idiotic plot and has no redeeming qualities. The only good thing about it is that you get to unlock more characters.
2. The control on the Wiimote. You can't do the taunts nor the VERY special moves. Other than that, it's pretty good.
3. Some characters are cheap. Self-explanatory problem. For example, Olimar and Sonic are bad characters.
4. Most of the characters are down graded from their Melee counterparts.

Other than that, SSBB is a good game.
1. Subspace Emissary's plot might be stupid but the mode itself is fun. It's much better when you have someone to play with.

2. You could do the same on the willmote as on any other controller, it only takes time to try it out.

3. There aren't any cheap characters. Just as a character have a strong point there are weak points, it only takes time to find them.
 
Chef Torte said:
Toadette said:
I have a few reasons why SSBB isn't perfect.

1. Subspace Emissary. It's a pointless mode that has a ridiculously idiotic plot and has no redeeming qualities. The only good thing about it is that you get to unlock more characters.
2. The control on the Wiimote. You can't do the taunts nor the VERY special moves. Other than that, it's pretty good.
3. Some characters are cheap. Self-explanatory problem. For example, Olimar and Sonic are bad characters.
4. Most of the characters are down graded from their Melee counterparts.

Other than that, SSBB is a good game.
1. Subspace Emissary's plot might be stupid but the mode itself is fun. It's much better when you have someone to play with.

2. You could do the same on the willmote as on any other controller, it only takes time to try it out.

3. There aren't any cheap characters. Just as a character have a strong point there are weak points, it only takes time to find them.
Mr. Game & Watch is cheap. All he does is attack people with bells. WTH?!?!!?!?!?!?!?

I still play as him because I'M TOO CHEAP!!!!
 
Cheap or broken? :p

G&W is high- to top-tier mainly b.c. of versatility and really effective aerials. But it's personal preference.

And BTW, the plot is written by a pro, so if you don't like it...

For my part, I cannot see anything hateable about SSBB, unless that person is bad at games or clears a game in 6 hours (though SSBB takes way longer than that, of course :p)
 
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