The Great MPL Text Adventure

>Examine Din card

The Din card you examine has a tremendous effect on your eyes. You see yourself with massive amounts of power, yet it is unattainable. You then snap out of it and put the card down.

>See if there is any form of opening other than the locked door

There are no other openings. How unfortunate. Stuck in a room like a pack-rat.
>Investigate the leather chair using the pocket knife

There is nothing. Out of frustration, you stab the chair multiple times and the chair dies.


>Examine all the walls in the building.
You are locked in one single room, so this is impossible.

>Fires Revolver in random directions out of frustration

Great. You wasted 5 bullets. How do you feel about yourself?

>Peel off some of the wall

Inside, you find 1940's pornos. But you decide they don't give you an erection so you put them back.

>Use Din's card for Din's fire.

No effect. However, the Din card flashes in your eyes, sort of like a key...


INVENTORY:
Slots: 4/8
Revolver w/ 1 shot | Vandalized ID | Pocket Knife | Deck of Cards
 
Snowy The Czar said:
>Use Din card on door's lock

You have used the card to slip it through the lock to unlock it. And here you thought it was magical powers that did it. Please.

You come into a long hallway. You first note nobody is here and you needn't hide your revolver anymore. It has the same worn and torn pastel wallpaper as the room with the desk, but with even less decoration. The light in this room is flickering. At least the one with the desk had a light that wasn’t flickering. There are four doors in this hallway: three on one side, one on the other. The lone door you know to be the room in which you woke up. On the other wall there is a door on the left, one in the middle, and one on the right. On the long ends of the hallway are paintings which have long since faded.

INVENTORY:
Slots: 4/8
Revolver w/ 1 shot | Deck of Cards | Pocket Knife | Vandalized ID
 
Espeon said:
>Examine paintings

Like you previously noted, they're faded. You honestly can't tell what they used to be, and quite frankly you really don't care.

>Shoot self in temple

You would, but the gun is lazy and doesn't want to do more shooting.
 
DKH said:
> Try using the Din card on the door
> If above request was unsuccessful, try the other doors.

The Din card did nothing.

Other request denied. You must pick a direction.
 
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