One Year Later, Did These E3 Promises Come True?

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Props to Kotaku for the excellent article

360

Let's separate the Xbox hype from the Xbox reality. Every year's massive E3 gaming event includes big press conferences that promise gamers awesome things. One year past last E3, let's see what Microsoft and friends said would be in our Xbox future — and what did or didn't come true.

Repeating my foolish mission of one year ago, I have been re-watching E3 press conferences. I have subjected myself to the full and pretty fun June 1, 2009 Microsoft press briefing. This was a big event, full of hype, much of which became reality.

As you will see in the following hindsight-enhanced rundown, a few themes prevailed:

1) Release dates that appeared in trailers were more solid than release dates muttered on stage.
2) Things that were called exclusive had only about a 50-50 chance of really being exclusive.
3) Man, that Project Natal sure looks like it can do amazing things!

Microsoft and friends, your E3 2009 promises are being checked today - exhaustively.

Background: The Microsoft press briefing occurred on June 1 in Los Angeles. This showcase lasted one hour and 53 minutes.

Beatles Arrival Announced

The Beatles Rock Band was the first game shown at the Microsoft event. Harmonix boss Alex Rigopulos was the first person to speak to the crowd. And his boss, MTV Networks president Van Toffler was the first person to promise anything: A 9/9/09 release date for The Beatles: Rock Band.

Ten of the game's songs were revealed in the game's debut trailer. Rigopulos promises the downloadable release of full albums, "the first of which will be Abbey Road in its entirety available shortly after launch."

Rigopulos said that the song All You Need Is Love would be offered for download "exclusively through Xbox Live."

Verdict: More correct than incorrect. The Beatles: Rock Band came out on the 10th anniversary of the Sega Dreamcast, as planned. The remaining songs from the album Abbey Road were released on October 20, which qualifies as "shortly after launch" as far as Kotaku is concerned. Two more albums were released as downloadable content by mid-December. But here we have the first of many erroneously-labeled exclusives. All You Need Is Love was issued for the Wii and PlayStation 3 several months after it was offered as a Doctors Without Borders charity release for the Xbox 360. (Later in the press conference, then-Microsoft Xbox vice president John Schappert also referred to All You Need Is Love as an Xbox exclusive. Oh well.)

Beatles Boastful

The surviving members of The Beatles took the stage and started riffing. Quickly, they get to hyping/assessing/promising. Ringo Starr said, "The game is good. The graphics are very good. And, uh, we were great!" Paul McCartney mouths: "I was great" and then points to Ringo, waving his hand in his former drummer's direction, suggesting Ringo wasn't so great. Then, McCartney says: "We love the game. It's fantastic. Who would have ever thought we would end up as androids?"

Verdict: Ringo was right that the graphics were very good. But Paul's prediction that they would end up as androids has so far proved inaccurate.

Xbox Uncharted

Microsoft's John Schappert, giving his final Microsoft press briefing before taking a job at EA, says that this is the year of showing, not telling at E3. "You're not going to see charts and graphs about sales figures or attach rates." He did promise 10 world premieres of games that had never been seen before. He promised new ways to connect with friends and "revolutionary new experiences for everyone."

Verdict: Microsoft restrained themselves and the press conference concluded with nary a chart or graph.

The 10 "world premieres" were, maybe, possibly...

1) Tony Hawk Ride (although word had leaked of the game and its board bit by bit since the previous December)
2) Modern Warfare 2 (although a conceptual trailer announcing the game had already run at the Game Developers Choice Awards in March)
3) Final Fantasy XIII (well, only a premiere in that this was the first time we saw live Xbox 360 gameplay)
4) Shadow Complex (brand new!)
5) Joy Ride (brand new!)
6) Crackdown 2 (brand new!)
7) Left 4 Dead 2 (brand new!)
8) Splinter Cell Conviction (hmm… we had seen this one before, but not with its then-new design)
9) Forza Motorsport 3 (brand new!)
Not 10) Halo 3 ODST (couldn't be.. this game was announced already)
10) Halo Reach (brand new!)
Wait, 11?) Alan Wake (I know we're at 11 and we'd heard of AW a while ago, but we hadn't seen it. So maybe this is one the 10? Who knows!)

Taking Us For A Ride?

Tony Hawk revealed the Tony Hawk Ride skateboard controller. He told us how it works. It senses motion, detects grabs. He predicted that the game would "allow anyone to grind rails, Ollie, catch big airs off vert ramps, even if you've never set foot on a skateboard." He said the game will come out later in the year and offered this hype: "We've got plenty of difficulty levels and I think this is going to deliver an entirely new kind of physical, social gaming on Xbox 360. And it will allow players of all skill levels to battle for skate supremacy in time and trick-based challenges from the comfort of their living rooms."

Verdict: The game did come out later in the year. It did work as Tony Hawk said it would. But the game failed to give the Tony Hawk game line the boost that Hawk's hype implied it would. Critics hated the game.

Modern Warfare Cliffhanger

A trailer for Modern Warfare 2 debuted, reiterating the announced release date of November 10, 2009. Afterward, then-Infinity Ward studio head Jason West played portions of MW2's Cliffhanger level live on stage.

Verdict: The game hit its release date.

Stimulus Plan

Schappert said that Activision and Infinity Ward would release two map packs for Modern Warfare 2, both of which would launch first on Xbox Live.

Verdict: True. The first map pack, the Stimulus Package, was released in early May on the PlayStation 3, a little over a month after it hit the Xbox 360. The second map pack is coming out for 360s this first week of June. It has no official release date yet for PS3 or PC.

FFXIII In Spring

"We are happy to announce that we are targeting a Spring 2010 release," Square-Enix producer Yoshinori Kitase told the crowd.

Verdict: Wrong, in a good way. The game beat the spring in the U.S., launching on March 9, 2010.

It's That Word Again

Schappert promised that everything else mentioned in the press conference from this point on — all games, demos and experiences — will be exclusive, will only be on Xbox 360. Following that logic, these "exclusives" include Shadow Complex, Joy Ride, Crackdown 2, Left4Dead 2, Splinter Cell: Conviction, Halo 3 ODST, Halo Reach, and Alan Wake

Verdict: Well, kinda sorta true. The Left 4 Dead 2 trailer did correctly show that the game would be coming to not just the Xbox 360 but the PC. Splinter Cell Conviction also spread its exclusivity from Xbox 360 to PC. None of these games has been released for the PlayStation 3 or the Wii, which was probably the point.

Superior Complex?

Wearing a Bill Gates mugshot t-shirt, Epic Games' Cliff Bleszinski told us that Shadow Complex will have more than 120 hidden items and a campaign that lasts more than 10 hours, "with a lot of replayability." He said the game will be out in the summer.

Verdict: Pretty much correct. Not everyone needed 10 hours to clear the game, but it did come out in the summer, did have lots of replayability and, well, contained 112 hidden items based on my last count (but that doesn't include the game's 15 main weapons and tools, so I'm giving him this one).

Okay, maybe the games with "Ride" in the title were cursed or something
A new Xbox Live Avatar racing game called Joy Ride made its debut in trailer form. Schappert said it will be free to download and free to play. "Joy Ride is coming this winter to Xbox Live."

Verdict: A concerned headshake. Not only did the game not come out in the winter, but its Xbox.com info page is busted. Uh-oh.

Zombies Again

Left 4 Dead 2 got a debut trailer and a release date: November 17.

Verdict: 100% accurate.

Finally, Spinter Cell

Ubisoft creative director Max Beland said that Splinter Cell Conviction will be out exclusively on the Xbox 360 in the fall of 2009.

Verdict: But the game missed the fall, shipping in the winter of 2010 instead, and was released on the PC in addition to the Xbox 360.

How to mention Gran Turismo 5 without saying "Gran Turismo 5"

Forza Motorsport 3 was declared to be "the definitive racing game for this generation" by Schappert, who says it will be out in October. That phrase was soon repeated nine times by the game's director, Dan Greenwalt during the presentation. The director said the game will have more than 400 cars.

Verdict: The game hit its release date, had the promised 400+ cars, but is it the "definitive racing game for this generation"? Well, the game the Forza guys surely thought they were competing with, Gran Turismo 5, still isn't out.

Halo Effect

Halo 3 ODST gets a release date: September 22, 2009.

Verdict: Correct.

Apparently, Bungie was not making a pun

Halo Reach is shown in teaser trailer form, with the phrase "falls 2010." Bungie's Joe Staten says that people who buy Halo 3 ODST will get access to Reach's multiplayer beta.

Verdict: The game is supposed to be out September 14. Not technically the fall, but they didn't exactly say it would be fall. ODST did indeed get people into the 2010 Reach beta.

That looks different

Alan Wake was shown, played live on stage and gets a spring 2010 launch date. It looked like this:
500x_alanwake.jpg


500x_alanwakefinal.jpg

Verdict: Which, if you played the game recently, you'll notice is not what the game's heads-up display looked like at all. Work in progress, people. Oh, and the game did come out in spring 2010.

The Xbox 360 As Stereo

Schappert said that Last.FM is coming to the Xbox 360 via an "exclusive partnership." Said it will be available to Xbox Live Gold members before the end of the year.

Verdict: So far, so accurate. Last.FM has come to the 360 and not the competing consoles.

The Xbox 360 As Netflix/Sky/Instant-Streaming Device

Schappert said that Netflix queue-updating will be integrated into the 360's Netflix app. He also said Sky TV will be streamed to 360s in England. And he introduced a Zune-branded Instant Streaming in 1080p feature, a watch-it-now service for people who have a lot of bandwidth. He showeds that people will be able to watch movies and Sky shows together, with their Avatars gathered in one place.

Verdict: All of this was released as planned, as promised.

Yay, Facebook

Felicia Day demonstrated Facebook on the Xbox 360, a result of a Microsoft-Facebook "partnership" that Schappert wisely did not describe as exclusive. She said that a feature called Facebook Connect would allow gamers to share screenshots of their in-game accomplishments with their Facebook friends, posting those images into their Facebook account. She said a future edition of a Tiger Woods game will use this feature.

Verdict: Facebook did come to Xbox 360s, didn't seem to be terribly useful, but the screenshot-sharing option seemed nice. It has not been widely integrated. In fact, if you know any games that support it, tell me.

Yay, Twitter

Day said Twitter is coming to Xbox Live. In the fall.

Verdict: True!

!

Hideo Kojima arrived to tell us that he is bringing the Metal Gear Solid franchise to Xbox 360. "I can confirm that the next major release will be called Metal Gear Solid: Rising and that development is currently underway [for] the Xbox 360." He then showed former Metal Gear pushover turned badass Raiden in a Rising trailer.

Verdict: There is some confusion over whether Kojima was saying that Rising would be an Xbox 360 exclusive. It seems that it will not be and he never did say it was. More confusing was Kojima saying at this Xbox press conference that Rising would be the "next major release" in the MGS series, only to then reveal the PSP's Metal Gear Solid: Peace Walker one day later at the Sony press conference. Kojima has since described the ambitious Peace Walker as a full-fledged sequel to the PS3-only Metal Gear Solid 4, which makes Rising an interesting upcoming game but not technically the next big game in the franchise. Sorry, Xbox fans.

"Can we make you the controller? We can."

Project Natal was unveiled. "You are the controller," we are told. A live-action trailer theoretically showing Natal in action shows a teenager dodging his way through a martial arts game, a girl driving through a racing game as if she is holding an imaginary steering wheel, a dad who then jumps out of his seat and pantomimes changing the tires on the girl's car (in a nice touch, the daughter takes a swig of water while he does this), a younger boy using his body to control the movements of a Godzilla-like monster, the driving girl now kicking at her TV to score a soccer penalty kick that her mom fails to block, a boy scanning his skateboard into Natal (tagline: "Use your own gear"), the driving girl having the Xbox recognize her by face to log her in and then sync her to a video chat with a friend who then gestures to a virtual dress that is swiped onto driving-girl's video projection of her body, allowing her to see herself in the dress…. AND a game show game uses voice recognition to determine which member of this family is correctly answering a trivia question. The parents also swipe through the Natal interface to select a movie and tell the system "good night" when they are done watching it.

Verdict: Boy, I hope Project Natal can do all that! Microsoft Xbox senior vice president Don Mattrick does refer to that trailer as "a small glimpse of our vision for the kinds of amazing experiences that Natal will enable." Do I see a loophole there?

Natal-Compatible

Mattrick says that Natal will be compatible with every Xbox 360 ever sold.

Verdict: To be determined, but this should be a given, yes?

Natal E.T.?

Microsoft checked off another box in the hyping-a-motion-controller playbook and brings longtime Wii booster and longer-time occasional game developer Steven Spielberg to the stage to discuss the virtues of controller-free gaming. Spielberg lamented that 60% of the U.S. households don't contain a game console and hopes that removing a controller from the mix will help those who are intimidated by console gaming and controllers to get in on the action. As Spielberg prepared to walk off, Mattrick says he can't wait to see what the director and his teams come up with. Spielberg replies: "We'll come up with some good stuff."

Verdict: A Spielberg Natal game? Haven't heard a thing about it. But bear in mind that Spielberg came up with Boom Blox, the motion-control block-bashing game for the Wii.


Natal Stuff That Worked

Project Natal creative director Kudo Tsunoda showed a few Natal prototypes. First, he showed that, as soon as he walks up to the Natal sensors, they recognize his face and load his Xbox profile onto a 360. He then shows motion-capture, making an Xbox 360 avatar move in concert with his avatar. This allows him to show us what the bottom of an Avatar's shoe looks like. He swipes through the Xbox 360 dashboard with swipes of his hands.

He loaded up a single-player kickball-meets-handball-meets-Breakout game called Ricochet. "This isn't a game where you end up on the sofa just using some kind of pre-set waggle commands," he says, promising that Natal recognizes full-body-tracking motion detection.

Next was Paint Party, an impressive tech demo that has its on-stage demonstrator flinging imaginary paint at a virtual canvas. He used voice commands to change the color of the paint he's flinging. He and the lady who played Ricochet pose together to create an elephant silhouette. Tsunoda said that Natal enables things not possible on other consoles.

Verdict: It all worked on stage. But it's not out yet, and, what if the Natal tech has changed since E3? What if?

This kid has potential

Peter Molyneux showed a video of Project Milo, the virtual-boy that interacts with an Xbox 360 user via Natal. Molyneux said that Milo is recognizing the emotion of the lady who is using the demo and talking to Milo. The lady, Claire, appears to be having a conversation with Milo, checking if he's done his homework, deciding to go play a hand-driven fishing game. Claire draws a picture on a piece of paper, holds it up to the Natal sensor, and the paper appears to be handed to Milo, who then holds it in the virtual world.

Verdict: People, including me, tried Milo at E3 and much of what was in the video did work.

Final Judgment: Decent performance, Microsoft, but that Natal stuff.... I don't know. Is it really going to do all that? The release date accuracy was pretty good, but that Metal Gear thing was confusing and the Natal stuff was incomplete. Impressive roll-out of promised dashboard features. Overall, you're getting a B.
 
Nintendo

Nintendo cannot escape our promise-checking. Last year the world's top video game game company promised some cool stuff for the next year or so in gaming. What came true? Was any of their hype wrong?

We are one day removed from checking Microsoft's Xbox promises from E3 2009. Since than I have re-lived the entire June 2, 2009 E3 Nintendo press briefing. Glorious! (More fun than doing that for the '08 edition.) With Nintendo now under my hindsight-empowered microscope, I can point out a few basic ideas:

1) These Nintendo people declare release dates the way I declare that I am awake... you can take it to the bank!
2) Motion control comments are always kinda fuzzy, but not as potentially misleading as trailers that show motion control devices in action.
3) They just might be right about that Vitality Sensor.

Nintendo and friends, your E3 2009 promises are being checked today - exhaustively.

Background: The Nintendo press briefing occurred on June 2 in Club Nokia in Los Angeles. This showcase lasted one hour and 10 minutes.

Mario For Christmas

Nintendo exec Cammie Dunaway unveiled New Super Mario Bros. Wii. She admitted that Nintendo hadn't figured out how to make a 4D Mario game but did want to make a four-player version. She said the game would be out in "holiday 2009." Added that "players will be lining up to play with and against each other in Mr. Miyamoto's newest masterpiece."

Verdict: Correct!

At Last, You Are Mario

Dunaway showed off Wii Fit Plus, highlighting its workout improvements over the original Wii Fit. She also showed the title's new minigames, including an obstacle course. Of that last one, she said, "This is the first time you'll be able to understand what it's like to run in Mario's shoes." She said Wii Fit Plus would be released in the fall.

Verdict: She was right about the game's release timeframe. She was half-right about the novelty of the running in Mario's shoes. I had merely jumped while wearing his coveralls before (and, well, almost thrown up in the process.)

Forget about Natal

Nintendo of America president Reggie Fils-Aime took the stage to hype the Wii MotionPlus, the Wii Remote add-on shipping later that month. Here he would be trying to excite people about a new way to control games just a day after Microsoft had wowed people with Project Natal. "Most people won't see the difference until they hit the power button," he said of MotionPlus. "Then what emerges is a new sense of realism in gameplay, not the kind that makes a game look more real but one that makes it feel and play more real."

A MotionPlus concept trailer showed people doing such MotionPlus-ish gestures as playing ping-pong, shooting baskets, wielding a sword (with 1:1 accuracy!), pulling back a bowstring, swinging a golf club, riding a Jet-Ski, paddling with an oar and tossing a Frisbee. The trailer was a hype piece for Wii Sports Resort.

Verdict: I can't vouch for the level of realism people felt when they first played Wii Sports Resort (I thought archery felt authentic!) but I do know that swordplay in that game was not all about 1:1 mapping. Ah, the oversimplification of control nuance that trailer-making people make. Hey, Fils-Aime himself said after that trailer: "That's how it works on video. But on video you can do almost anything." Yeah! Then, to prove the video was the real deal, he played — and dramatically won — a fun round of Wii Sports Resort three-point basketball shootout.

Best Motion Controller Ever?

Before starting a fun demo of Wii Sports Resort's skydiving intro, Nintendo's Bill Trinen told us just how good the MotionPlus add-on is: "Wii MotionPlus detects the position of your Wii Remote. It detects the angle you hold it at. It knows all there is to know about how and where you are holding your controller and applies it to the game. Combined, the Wii Remote and Wii MotionPlus offers precision in motion."

Verdict: The MotionPlus certainly improved the Wii Remote's sensitivity, as any player of Wii Sports Resort, Tiger Woods PGA Tour 10 or Red Steel 2 could attest. But the MotionPlus doesn't really know where your Wii Remote is if you are holding it still. Combined with the Wii Remote and sensor bar, it is better at knowing how the Remote has been moved and some of the distance information of the Remote vis a vis the player's TV, but it doesn't know it all and can be confused — just not as easily as the Wii Remote. MotionPlus was a big improvement to the Wii Remote, but not the know-it-all motion controller as presented.

Wait, is that game splitscreen?

Trinen and Fils-Aime faced off in a three-point Wii Sports Resort basketball shoot-out, going head-to-head simultaneously. And Reggie said the game would be out on July 26.

Verdict: Very tricky, guys. If you looked closely or simply tried the game yourself when it was released a month after E3, you'd realize that Wii Sports Resort basketball doesn't have a split-screen mode. For presentation purposes, Fils-Aime and Trinen were playing separate copies of the game on stage at E3, simulating a system-link or split-screen mode that wasn't possible in the final product. The real Wii Sports Resort requires players to take turns running the racks in its basketball shootout. The release date, however, wasn't an illusion. The game hit its date.

MotionPlus Line-Up

Fils-Aime promised Wii Motion Plus support for EA's next golf and tennis games as well as for Virtual Tennis 2009 and Red Steel 2, the last of which he said would only be playable with the peripheral. This does deserve an asterisk, though. For a showpiece technology of Nintendo's E3, MotionPlus has had very few games made for it beyond the ones mentioned at the Nintendo E3 briefing.

Verdict: 100% correct.

Nintendo has friends

Fils-Aime said third-party commitment to Nintendo platforms "will only grow this year." This lead into a trailer for Final Fantasy Crystal Chronicles: The Crystal Bearers and a mention of a new Kingdom Hearts for DS coming September 29.

Verdict: Hard to gauge whether that third-party 2009 strengthening panned out compared to the prior year's. But the prevalence of third-party-made Wii games in the fall of 2009, from Dead Space Extraction to Call of Duty: Modern Warfare Reflex Edition to Just Dance to Mario and Sonic at the Winter Olympic Games support the idea that '09 was a year with plenty of third-party Wii and DS development. Also, Fils-Aime nailed the Kingdom Hearts release date.

More dates

Fils-Aime promised a fall North America and European release for Mario & Luigi Bowser's Inside Story.

Verdict: Correct!

Hmm, are you sure?

Fils-Aime: "2010 will bring a new dawn with Golden Sun DS."

Verdict: A year has passed and we haven't heard a peep about this game. But there are seven months to go in 2010, six of which have yet to be filled with Nintendo release dates.

Check out these awesome games, really

Dunaway presented three games to showcase the diversity of development for the Nintendo DS. 1) "Beginning on October the 13th, you'll be enjoying [author James] Patterson's work in a new way. His Women's Murder Club: Games of Passion from THQ reads and plays like an interactive novel and will help usher both casual gamers and passionate readers into the wider universe of video games."2) And… "C.O.P. The Recruit will have an immediate attraction for fans of grittier, more open-world gaming." And… 3) Style Savvy.

Verdict: Style Savvy seemed like a pretty good DS title for those interested in a game all about women's fashion, but those other two? They were released, as promised. Whether they thrilled people is another story. Shouldn't they have shown Scribblenauts instead?

Draw!

Dunaway dated the free sketchbook animation app for the DSi, Flipnote Studio. She said it would be released for download in the summer.

Verdict: Correct!

UGC

"Other user-generated content is also on the way," Dunaway said, referring to a Mario Vs. Donkey Kong DSi game that would allow players to create their own levels. She dated the game for June 8, the following Monday. She also talked up this idea regarding WarioWare D.I.Y.

Verdict: This was one of the biggest understatements of the press conference as Nintendo would prove to be aggressive about offering DS and downloadable DSi games that allow users to share the content they create. The next year's worth of games like that included Picross 3D, WarioWare D.I.Y., Excitebike: World Rally and more. Dunaway was right about that June 8 date for Mario vs. D.K., of course.



"Another entirely different way of thinking about games."

Nintendo president Satoru Iwata presented the pulse-sensing Wii Vitality Sensor, a method of seeing the "information relating to the inner world of your body." He predicted that "people will be able to use the products we are developing with this Wii Vitality Sensor to achieve greater relaxation. Maybe everyone under pressure in our stressful society could use this as a way to relax, with a video game." He imagined a day when video games would be seen not just as things that could generate excitement but that could instill relaxation and even aid people in falling asleep.

Verdict: The Vitality Sensor was mocked by many onlookers, but, really, who knows? The software could make it awesome. A year later, we just haven't seen any. It is supposed to be showcased at E3 2010 this month.

In retrospect, was that game done already?

Dunaway talked up the fourth Mario-starring game of the Nintendo event, saying that Super Mario Galaxy 2 would be the — get ready — first-ever second 3D Mario title on a single Nintendo console. She then showed a trailer for it.

Verdict: Not only was this true, but the Mario Galaxy 2 trailer showed portions of dozens of the game's levels, all looking polished, as if the game, which wouldn't be out for 11 months, was done already. Very impressive.

The Harder Edge

Fils-Aime said he read the blogs. He knew that people wanted more and wanted the kinds of games not normally associated with Nintendo. So he said he would showcase three games of that type, all of which he told us would be out before the end of 2009: The Conduit, Resident Evil: The Darkside Chronicles, and Dead Space Extraction.

Verdict: Yep! All these games came out for the Wii — and only the Wii — before 2009 ended.

Metroid's Back

A new Metroid from Team Ninja and Nintendo was announced. Metroid: Other M? Say what? Dated for 2010. Fils-Aime said the game is a "historic collaboration [that] is going to reveal a Metroid game unlike any you've experienced before. It will take you deeper into Samus' story and further into the Metroid universe."

Verdict: I sure hope that Metroid game is going to be good. It was supposed to be out late this month but was delayed until the end of August. Usually, delayed Nintendo games turn out to be pretty good. We'll see!

Final Judgment: A job well done by Nintendo, in terms of accurate promises. None of the release date promises was broken and the hype on the Vitality Sensor was kept conservative. I can only dock Nintendo for a little bit of sleight of hand, setting up the MotionPlus as a next big thing in motion control while slightly fudging the device's accuracy — and more importantly — the extent to which it was going to be supported by Nintendo and its friends. Nintendo, your powers of prognostication earn you an A-minus.
 
Sony

The PlayStation people promise a lot of things. They did one year ago. Now those promises and plans are being checked, by me, to see which elements of their E3 2009 Sony hype came true and which did not.

Sony is the third victim this week, following the Kotaku promise-checking of Microsoft's E3 2009 festivities and of Nintendo's E3 2009 showcase. Kotaku gave all three companies, including Sony, the same treatment last year. Today, fresh off of re-experiencing Sony's marathon June 2, 2009 E3 briefing I can show you that, well, Sony is not best at delivering promises or sticking to the plan.

A few themes emerge:

1) These Sony people predict, plan and promise a lot of stuff, going for an A in ambition, surely. Too ambitious, as you'll see.
2) Nothing beats the accuracy of a live game demo for showing something that will prove to be true to the hype. Sony had many games played live on stage at E3 last year, and all that have been released have played at least as well as shown.
3) It's the year of the PlayStation every year in Sony land, it seems.

Sony, your E3 2009 promises are being checked today - exhaustively.

Background: The Sony press briefing occurred on June 2 in Los Angeles. This showcase lasted one hour and 57 minutes.

"2009 will be best year ever"

PlayStation U.S. boss Jack Tretton said '09 will be the best year ever for PlayStation.

Verdict: I'm going to say no. Come on, Jack, '09 wasn't as good as the GTA III, Metal Gear Solid 2, Final Fantasy X and Ico year that was 2001, right?

... and this is why

Tretton rattled off some huge games scheduled for PS3: Modern Warfare 2, Final Fantasy XIII, Ratchet & Clank Future: A Crack in Time, Batman: Arkham Asylum, Heavy Rain, "Rock Band Beatles" (whoops!) and more. "In 2009, if you want to have the ultimate gaming experience, you need PlayStation."

Verdict: Of course! These games all came to PS3. Easy call there. But may I point out that a couple of those games didn't come out until 2010?

Remember the PS2?

We were told that there would be 100 new titles for PS2. Tretton said that the PS2 would launch in Brazil, Uruguay and Paraguay in the summer of 2009.

Verdict: Hmm. Not sure. Pardon me if I skip checking this one. The PS2 launched in Brazil this past November. I'm not sure about Paraguay and Uruguay, but that's my fault, not Sony's.

Depends on your definition of "35"

Tretton said inFamous was one of more than 35 games coming out in 2009 on the PS3 that would be platform-exclusive.

Verdict: Misleading in that there were not 35 PS3 exclusive games in game stores in 2009. About two-thirds of Tretton's total were downloadable PlayStation Network games; not necessarily bad games but not the kind of games platform holders usually count when boasting of the number of their exclusives.

Merely Accidental Gaffe

After setting up an impressive live demo of Uncharted 2, about which no promises were made other than the game would be cool, Tretton set up a live demo for MAG. Following the demo, Tretton said he was looking forward to seeing MAG make its debut on PS3 in the fall.

Verdict: Nuts. He should have said "January." Then I wouldn't have to dock him any points. But, yeah, Uncharted 2 was cool, indeed.

The PSP is still worth playing, promise

On the PSP front, Tretton dated Dissidia Final Fantasy for August 25 and Assassin's Creed Bloodlines for November 10, and a Hannah Montana -bundled lilac PSP in July. Tretton said that the PSP would get Petz, Loco Roco 2, Patapon 2 and Rock Band Unplugged by the end of the year.

Verdict: Right about FF and most of the rest, a week early about AC.

Go-time

Kaz Hirai, president of Sony Computer Entertainment, revealed the "worst kept secret of E3," the disc-less PSPgo, which he assured us would not replace the PSP 3000 or the UMD. He said the unit would have 16 GB of internal flash memory and built-in wi-fi.

Verdict: On the money! More so than he wanted to be, methinks.

Stuff that is easy to forget

Hirai said that Sony would improve the tools PSP owners could use to move media from their computers to their PSPs with a new program called Media Go. And, he said, a fall-scheduled application called SensMe could be used to detect a PSP owner's music taste and configure their music playback based on their mood or other preferences. He said that PSP development tool-kits would drop 80% in cost, to make development more viable.

Verdict: Yes, this stuff came out. SensMe was out on October 1. Did you use it?

At least, a way to download PSP games often and legally

Hirai: "All PSP titles, moving forward, will be digitally distributed via the PlayStation store and at retail via UMD as well."

Verdict: Not all of the PSP games released in the PSPgo era came out simultaneously on UMD and digitally. LittleBigPlanet PSP, for example, lagged by a week. But Sony has stuck to the digital release strategy and third parties have been following along. There may be a PSP UMD game or two, such as January's Shadow of Memories from Konami, that has not been released digitally in the U.S. But most new UMD games do appear to have received a digital release since late last year.

Cheaper than a… PS3

The PSPgo was dated for October 1 and priced at $249 and 249 Euros and 26,800 yen in Japan in November.

Verdict: Correct. But not a price that people loved.

Gran Turismo PSP... Lives!

Kazunori Yamauchi took the stage to announce Gran Turismo PSP, the Duke Nukem Forever of Sony's portable, a game so many years in the hyping and making. Yamauchi described GT PSP as a full-scale edition, running at 60 frames-per-second with 800 cars and 35 tracks. "This is not a shrunken down sub-set of the series." Users would even be able to trade their cars with each other. The game was dated for October 1.

Verdict: Wow. Let's just give this a complete true/thumbs-up/yes for actually being real. This game actually came out! I wasn't expecting that. It came out on October 1, to boot.

Actually, this is the "next major release" in the Metal Gear Solid series

Hideo Kojima took to the stage a day after announcing Metal Gear Solid Rising at the Xbox 360 press conference (in English) to announce (in Japanese) Metal Gear Solid: Peace Walker. The Sony game would be for the PSP. "The setting is 10 years after Metal Gear Solid 3, the 1970s," Kojima explained through a translator. "I can say this is a true sequel of the Metal Gear franchise." He added that he would be deeply involved in the game, writing the script and producing it. The MGS4 team would even participate in this one. "It's not a spin-off; it's not a side-story." Dated for 2010.

Verdict: In locking in this Peace Walker promise, Kojima kind of invalidated part of his promise of the day before at the Microsoft event. Oh well. The game is hitting its 2010 release date.

Resident Evil PSP (huh?) and more

Tretton said there would be a new Resident Evil for the PSP in 2010. He also said LittleBigPlanet, SOCOM Fireteam Bravo 3, Monster Hunter Freedom Unite, MotorStorm Arctic Edge, Hannah Montana and Harry Potter would all be out in the holiday season of '09. A hype reel for PSP '09 games showed many more games, including a new Jak and Daxter, a new SoulCalibur, the new Rock Band and Madden, Invizimals, Fat Princess and Echoshift.

Verdict: Mixed. Some of these came out as planned in late '09. SOCOM slipped to February 2010. Monster Hunter was actually out in June of 2009 in the U.S. Invizimals came out in Europe in 2009, but still hasn't reached the U.S. Echoshift and Fat Princess slipped to 2010. Kind of weird. But what about that 2010 Resident Evil? Haven't heard a thing about it since then.

PSOne on the comeback trail

Tretton promised that more than 50 PlayStation 1 games would be added to the PlayStation download store in 2009.

Verdict: True, just barely, according to Wikipedia.

Everything except COP: The Recruit...

A hype reel for upcoming PS3 games included Uncharted 2, Madden, Final Fantasy XIII, Batman: Arkham Asylum, Brutal Legend, White Knight Chronicles, Ghostbusters: The Game, Ninja Gaiden, Wet, Mafia 2, Buzz, Saw, Ice Age, King of Fighters, Overlord 2, Red Faction: Guerilla, Tiger Woods, Dark Void, Guitar Hero: Van Halen, Heavy Rain, Battlefield: 1943, Hustle Kings, PixelJunk Shooter, Trash Panic, Critter Crunch, Katamari Damacy, Fat Princess, EyePet, Singstar Queen, DC Universe Online, LittleBigPlanet, The Saboteur, Bioshock 2, Ratchet & Clank Future: A Crack in Time, Fight Night Round 4, God of War III, and more. Tretton name-checked Lost Planet 2 and said it would be shipping in early 2010.

Verdict: Phew! They all came out … or, in the case of DCUO (Update: and Mafia 2), will be coming out on PS3. On Lost Planet, I guess May counts as "early" 2010.

When having The Agency on your platform is not enough...

Tretton declared and repeated that Rockstar North, makers of Grand Theft Auto and Manhunt, would release a game called Agent exclusively on the PS3.

Verdict: As far as I know, it's still coming.

Flight of the assassin

Ubisoft's Patrice Desilets narrated a live play-through of part of Assassin's Creed II. He promised the new game would offer players more "diversity of experience" than the original did. He showed a mission involving Ezio swooping in for kills strapped to Leonardo Da Vinci's flying machine. Desilets promised more than 30 weapons in the final game and that six would be unlockable by syncing the PSP Assassin's Creed game to the PS3 one. He said the PSP and PS3 games would be out in time for the holidays.

Verdict: Correct about the release timeframe, the number of weapons and the variety of gameplay. I just hope folks weren't expecting a lot of flying machine missions. The man did said "diversity of experience", people!

Most surprising sequel announcement in E3 history (asterisk)

After saying Final Fantasy XIII will be out for the PS3 in the spring of 2010, Tretton cued up a trailer for the game. And then… he started talking about Final Fantasy XIV. He declared that "PlayStation 3 will be the only console you'll be able to play Final Fantasy XIV on when it launches in 2010."

Verdict: Perhaps the slickest surprise I've ever seen at an E3 and an amazing slap in the face of the "we have FFXIII at launch, too" folks at Microsoft's Xbox division. Then the trailer plays. Then the logo appears. Then it flashes and the word "Online" is appended to the logo. Then it's suddenly not as amazing. It's like Final Fantasy XI, we all have assumed since then, a big game but not a truly major Final Fantasy. Oh, and it's coming to PC too, which Tretton didn't exactly get wrong. This promise seems true though perhaps not as impressive as first thought. Still, what a moment! (Also: FFXIII wound up coming out in early March 2010, so Tretton was pleasantly wrong about saying the game wouldn't be out until spring.)

The thing you wound up playing in the spring, remember?

They switched to talking about the new PlayStation Motion Controller (now known as the Move), with Tretton and Sony scientist Richard Marks both retroactively declaring the PlayStation 2's EyeToy camera as the industry's first true motion controller. Marks and a colleague, Anton Mikhailov, then showed the new wand-and-camera motion controller set-up for the PS3, waving through some demos, including one that made it seem as if the controller held in Mikhailov's hand had turned into a cartoon tennis racket or a swinging mace. Marks boasted that they were showing 1:1 motion tracking and true 3D pointing that could be detected from any position. He said the controller would be good for both casual games and "gamer's games." They showed demos of construction apps and drawing programs, a first-person shooter and real-time strategy game. Of the controller, Marks noted, "The final look will change… this is an engineering prototype."

After all that, Tretton said that the PlayStation Motion Controller would launch in spring 2010.

Verdict: The live demos of the controller were impressively accurate. I felt that accuracy myself when I tried the Move earlier this year. The promise of the tech is holding up so far. But that spring 2010 release date has turned out to be fantasy. Move still isn't out.

New clothes For Sackboy

Tretton hyped the coming launch of a LittleBigPlanet PSP game as well as new Sackboy costumes for PlayStation 3 based on Pirates of the Caribbean, Cinderella and The Incredibles, starting to launch in the fall.

Verdict: The Pirates and Incredibles packs came out. The Cinderella stuff has not.

Track mania

ModNation Racers was revealed, and a track was made live on-stage, using the game's slick track-creating interface. The creators promised a 2010 release.

Verdict: Looked good. The game's track-maker would work as demonstrated when the game shipped in 2010.

A look into the far future

Tretton introduced a trailer for The Last Guardian, the final game in a trilogy that started with Ico and Shadow of the Colossus. Then he showed us a teaser for Gran Turismo 5. Finally, we got a live demo of what Tretton said were "the first few minutes" of God of War III. The game's director, Stig Asmussen, said God of War III would be released in March, 2010.

Verdict: No reason to think these games aren't coming to PS3, though the God of War III demo actually undersold just how topsy-turvy and action-packed the first minutes of Kratos' PS3 debut would be. The demo was taken from the lead-up to the fight with Helios, not the game's more titanic opening sequence. Perhaps Tretton meant these were the first few minutes that we were seeing, not the first few minutes of the game. That would explain it. Stig nailed the release date.

Final Judgment: This was a bold showing by Sony full of more and, Natal aside, more ambitious promises than the Microsoft and Nintendo E3 2009 events. Unfortunately, it was also the press conference with the most whiffs, missing the release dates of MAG and Move and a batch of PSP games. Oddly, the constrained hype for the PSPgo was spot on. For making such a big deal of the motion controller and getting that timeframe so wrong, and for being somewhat smoke-and-mirrors with some of the hype here (35 PS3 exclusives?), Sony gets a C.
 
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