Fun board and a fun idea. I haven't played a board like this one before where you would be set on different paths like this and have to make it to the end so I thought it was a refreshing idea.
My only problem with this however is that there is not a lot that happens on this board outside of the happening space warps. In my game I played, we were all basically stuck to the 2nd path the entire time because of the amount of happening spaces throughout the paths and no one ever ended up on the 4th path. Someone only ever made it to the end of the 1st path one time and that was on accident. No one after that decided to go for the 1st path because it was too risky when you have to pass up a star and then traverse the whole 1st path to maybe get a free star when there is already and abundance of coins in play with only 2 places to spend them. If there was a boo on this board then we never found it. This made it basically impossible to make a comeback on someone in the lead as you have little to no say trying to go for a happening bonus star.
If I was to make a suggestion for this board then I would say to add another shop on the 3rd path or a boo since that was the 2nd most traversed path in my game I played. I think it would offer up a lot more opportunity for the board to really open up if you can get boo or boo bells in play and such as warp blocks were often used in my game, so I only ever got to visit the shop twice.
- Full Game Played
- Yes
- Turns Played
- 20
- Opponents
- Humans Only
- Method of Play
- Emulation (Netplay)