TSV's Nintendo Art

Lately, I've been drawing and creating Nintendo art much more than I ever have. Most of them are sketches, but I'm hoping to do more than just that in the near future.

Sketches (Warning some images are large and are therefore hidden by a show/hide or spoiler)

Super Smash Bros Wii U/3DS Rosalina
challenger_approaching__rosalina_and_luma__by_tsvlink25-d75zbz0.jpg

fighter_of_the_cosmos_by_tsvlink25-d7a6pl0.jpg

Super Smash Bros Wii U/3DS Samus
challenger_approaching__samus__by_tsvlink25-d763tqj.jpg

Super Smash Bros Wii U/3DS Kirby
challenger_approaching__kirby__by_tsvlink25-d766gpu.jpg

Super Smash Bros Wii U/3DS Zelda
challenger_approaching__zelda__by_tsvlink25-d768548.jpg

What do you guys think?
I'll update this post whenever I create something new :)
 
Comments in spoilers. Overall some good sketches, practise on getting the anatomy of the face in particular, as well as the body in whole, up to scratch.

Her chin and lower face is a bit too vertically squashed (making the neck look too long). Mouth/lips are too far to the left. Use an imaginary curve line that follows the contour of the face and passes through the ends of the mose line to find the midline of the face. Earrings seem a bit bigger than I remember them. Upper torso/breast area seems... weird in that the laxity of that area suggests Rosalina is more endowed than I think her source art portrayed her as. The arms need work with perspective and could be longer. Practise hand sketches (dw I suck at hands myself). Lower torso's angle I feel could be brought right a bit.
I like this. The upper lip seems just a tad too defined. Work on her waist, it's quite wide as it is. Can't comment much on Starship Mario. :p
Can't comment much on power suits since I don't draw them much myself, biggest obvious gripe is Samus's left leg/hip (on our right as viewers) being more adducted than the right. I think her left forearm is a bit thin compared with her upper arm.
Rounder mouth needed and try to be consistent with the eyes. Kirby's left foot is a bit smaller than it should for the perspective.
You gotta work on the perspective of faces and understanding where the midline is. The details are kinda all over the place here. The mouth should be three quarters of the way down from the eye line towards the chin (or halfway between the tip of the nose (lying halfway between eyes and chin) and chin). Zelda is perkier than Rosalina around the chest area. The torso doesn't seem to be rotated as per the source art (Zelda's left side should be less visible) and for a girl she looks rather broad (and Zelda has a slim bodyline normally). Try to shade her ponytail following the flow of hair as it spirals down to the spike bit rather than verticalish lines which look messy. Not too much comment on her armor right now.
 
Thanks for the feedback!
Yeah, these are some of the first real drawings I've done in quite a few years, so I didn't think I nailed anything. I actually noticed a lot of the things you did, but after I finished. I'm hoping to become better at this as I go, and to hopefully be able to go back and redo these better.

Again, thanks for the constructive criticism :)
 
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