hey everybody heres the google translated verison of the artical so bound to be a few mistakes but gives some information. new here and thought id share this. sorry for the big post was pretty long.
Mario Party returns to our blanquita to demonstrate, once again, the degree of fun that can make us reach out and show us, finally, the work that Nintendo has done these last five years, incredible as it sounds, give a new turns of the screw to the franquica, cooling, reinvented and improved the original formula.
The cold winter air that caressed the streets of Moral today has not prevented us go to the offices of Nintendo in the concentric capital Madrid, where, hosted by Omar Alvarez (press officer specializing in Nintendo, which we have to thank from here opportunity provided) have been accessed for more than an hour to a first contact with Mario Party 9, the eleventh delivery of real and undisputed king of the party-games.
What can we say? The big N has in his hands a new and explosive cocktail of laughter, friends and spades fun ready for next March 2. One of the latest Mario games on a console on the verge of becoming the best selling of the history of our industry. But in-depth look at the new details and features of the feast prepared by our favorite plumber!
Here we go!
Since its premiere in December 1998, the Mario Party series has come a long way during which he walked Nintendo 64, GameCube, GameBoy Advance, Nintendo DS and Wii up over his ten deliveries. Time has taken its toll and, certainly, the fact of having taken eight deliveries in six years, too. The formula playable aged quickly and the franchise did not hesitate to squeeze the tug that gave him his name, something that critics did not hesitate to penalize and to note when analyzing the games of the same. This is why Nintendo made a stop in 2007 and has since been preparing for many new features the triumphant return of Mario Party in ninth installment numbered, eleventh overall.
Just subtract one month of departure and it is time to uncover some of the many secrets and details that will renew and refresh the concept of game that will present in March. While we can not talk about what we have seen and tasted of wanting to respect the embargo, we can ensure that the title more than a surprise given its content, and worked more carefully than ever.
The first thing that struck us the game, right from the main menu, has been the technical and atmosphere oozing from every pore of your skin. With a colorful graphics and atmosphere to the best from Super Mario Galaxy (1 and 2), New Super Mario Bros. Wii and Super Mario Land 3D, title, without being a technical marvel, it shows polished, flashy and is why not pleasing to the eye. Special attention to the issue of the setting, which makes it very attractive and we steal more than a smile to place ourselves in worlds or levels seen in the games mentioned above
We had time to play a game, along with three companions, one of seven boards which will have the final version. In contreto in the first, located in a lush forest spring (Toad Valley) and just start the game we were face to face with the first (and one of the most important) changes. In this issue we will no longer closed on bulletin boards and endless to go from one side to another with the intention of hunting of the superstars that appear in exchange for a few coins. The development will completely change.
We will go a board, yes, but from the starting line to the finish line. Are sites of considerable size (no more to do than hemorrhagic took almost half an hour to finish), with forks, testing and boxes of all kinds. The goal this time is to be the player with the highest number of ministars at the end the tour, and how we get these ministars? In many ways. We may find them between box and box (by collecting and passing over them [technically below as they are suspended in the air]), accessing hidden paths that reward us with more or less depending on the number that we draw with the die to get into them, finding special items or winning mini-games.
Of course there is the possibility of losing ministars either by a trick of Bowser (their OWN boxes), or by going under ministars dark and once again at the end of level a number of awards granted to , for example, more minigames which has won, the more boxes that has advanced or to which less luck have had.
Another thing we must not forget to mention is that we will not advance through the scenarios individually, if not mounted (all participants) on board a vehicle with mushroom that will move together. Very start of the game will throw the dice and, depending on the number that we draw, we assign a shift (the one that will take the first number, the holder of the second highest number, second ... and so on sliding scale).
This order, which may change if we fall into a box whose function is precisely that, sort and deliver a new order, which will continue when we move. When our turn we appointed Commander of the "ship" and have to pull one of the dice we own (usually normal, and as they develop the game, other Special), and advance the number of squares shown on the dice.
When we ourselves who we throw the die, all things good (and bad) that occur will affect us. If we pass over a group of ministars will be for us if we get a box Bowser, in most cases we will also be those who are affected and, finally, if you are the commander when we face the bosses of the stage, receive a bonus to defeat them.
Because yes, you heard right, in Mario Party 9, at the beginning and end scenarios and the vehicle in which we move together, you add another added unprecedented in the franchise: the bosses. Stage will be two, one midway and one at the finish line. When we fall into a head box, a must, we are given three options, three "bosses" to choose from, and one which we must overcome. The development of these bouts, preceded by a scene ephemeral Smash Bros. style, is like a minigame (more developed) and will face players to the console, not each other.
We, for example, we have faced Latiku and Wiggler. With the first one fought on a platform high up, we threw the spiked shells from afar and we, as the esquivábamos, golpeábamos the boxes began to appear, from arising guns shooting at him. With Wiggler was enough to avoid piranha plants and various jumps and a sharp drop in on him.
Enemies have a health bar, instead of down, go up, symbolizing the level of damage, and once filled the enemy is defeated. The player who gives the coup de grace and Commander driving the car before the fight add a special bonus at the end ministars. This makes more strategic fight, do help to end the boss or wait for the final blow?
As you can see, the game has sided (not removed or done away with) the random factor that has been so honored in the latest installment. The craps strategy and skill in the minigames have become much more life. This is very, very well on the dice that we will have available. There will be one we will get a 0 or 1, allowing another run with results 1 to 3, another that will cause the die to move slowly, precisely for a spin ... Thus the bite with friends is assured. Be three boxes of a group of black stars and all the players begin to make use of low roll dice and each other ... compincharse is priceless.
The minigames are of a more classical, and shall consist, among many other things, runs for different scenarios with obstacles and enemies bothering in quicktime events, in mini-games in the struggle to not fall off a platform, skill challenges and mental agility ... etc. While there is nothing to surprise us or that we have not seen before, are still very funny and entertaining. Challenges remain 3 vs 1, 2 vs 2 vs CPU and Players.
As a curiosity we have not played any mini vehicle, very common in previous installments. We want to finally focus on the stage, highly differentiated, with a multitude of conditions each and forms of development. Sometimes we propose challenges like taking a 16 to jump between all bridges, to flee from a King Boo ... etc.
To these challenges they will have to add those from itself in all mapped: Bowser boxes (10,000 ministars rob us, sometimes half of them will give away some to another player, the mini-games that earn worse it [something that promises to be more than amused] ... etc), cells where Bowsy out to face against the CPU or with us, check boxes to change the order, receive a prize of a house Toad ... etc.
Besides the classical Party mode, where you pick a mapping (of the 7 available), characters (a total of 12: Mario, Luigi, Peach, Daisy, Yoshi, Birdo, Koopa, Shy Guy, Wario, Waluigi and two hidden that although we can not reveal, I assure you that will surprise you not having been taken too far party despite its attractive) and get to play without any pretensions to have fun, there will be many more ways to spend time with Mario party 9.
One is the singleplayer mode, story mode, which makes us see all the scenes and tells us, surprisingly enough, a short and simple plot. Another game mode allow us to play mini-games exclusively the title (pull or separately, as we want [a total of 80]) and one we will play games non-exclusive modes previously mentioned. Bowling and even football.
We say that these extra mini-games are the most fun we've tested in recent years and caused loud laughter and very, very good moments, especially the football game. In them we have found that Mario Party 9 makes it so special. Following game modes will "Spotlight", which changes the cameras of all other mini-games making them look completely different or "Hexapuzle", much like the Xbox 360 Arcade Hexic.
As if this impressive figure, however, many unpublished and were seen in previous games, I know little, may I glad to know that we will be rewarded with points for playing, points that will desbloqueándonos new modes, characters and settings.
We have found striking control, which, although it could be fully exploited (indeed, is what one would expect from a game of mini-games), it too will use the motion sensor on the remote, and when you do, just be for one or two shit, in the mapping, for example, we can shake the Wiimote to rotate the die faster, but this is like waving a beaker, and basically serves no purpose. Other hand less than half of the minigames will make use of him. The map will use the remote upright and choose dice, forks and other options using the arrow keys and the A button In the games, almost always used in a horizontal position and helping the 2 button.
If anything even more striking is the absence of an online multiplayer mode. More than flashy, incomprehensible at this point. It would be the perfect finale for the series and added that, without doubt, shoot the replay value, duration and entertainment offered by the title. We can compete up to four people locally but online, or a one on one. Once again, Mario Party fans will be disappointed and will cry out to the four winds his desire for an online mode for possible future delivery. A real shame and a disappointment that undoubtedly will become one of the most criticism and unfavorable. The perfect receiver bad reviews and barbs to their creators, and their online infrastructure.
Mario Party returns, five years later to say goodbye to a big Wii, one of the games in the franchise rounder who are born of it. Although little has been taken advantage of the Wiimote and the absence of an online mode which can grab lightning reviews everywhere and will hurt the fans who have been waiting and demanding both mode, the game is a new quality ranking in the series.
A number of games, sets and characters who, while not impressive, met, in addition to an attractive technical section and, especially, a great selection and variety of game modes, which not only surprised us, but it dazzled us, making Mario Party 9 in the game esar ideal for long and tedious for those family gatherings with friends at home Meetups. Yes, definitely the king of the party-game is back, and with everything you need to revalidate the throne, until now, have usurped titles like Wii Party.
On March 2nd we enjoy, discover and analyze in depth the farewell party that Mario and company are preparing to Wii ...And what a party!