Author Topic: TBS Activity Game 3 - The Shattered Legacy vs Zympherior  (Read 11963 times)

Offline Yoshiman222

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Horseman (I don't wana call them Cavalier regardless of what you say :P) attacked! Horseman H took 2 damage!

Spoiler: Current Board (click to show/hide)

Zymph's Turn
Too lazy to put HP values atm.
Horseman H has 8HP

Offline Zympherior

  • Outsider that reached Fantasy
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Cavalier H(ector)
Thought the same.

Horseman H - Moves 1 up, 1 right. Attacks Horseman. Then moves 3 down, 1 left.
Soldier Z - Moves 3 up. Attacks Soldier.
Soldier X - Moves 2 up. Attacks Dragon Rider.
Horseman T - Moves 3 up. Attacks Dragon Rider with Bow.
Ballistician - Moves 2 up, 1 right.
Look, look with your special eyes...

Offline Yoshiman222

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Horseman H attacked! Horseman took 2 damage!
Soldier Z attacked! Soldier took 2 damage!
Uh-oh! Soldier Z found the enemy Assassin nearby!
Soldier X attacked! The Light Tile helps protect the Dragon Rider! Dragon Rider's Dragon Scales cut damage taken in half! Dragon Rider took 1 damage!
Horseman T used their Bow! The Light Tile helps protect the Dragon Rider! Dragon Rider's Dragon Scales cut damage taken in half! Dragon Rider took 0 damage!

Spoiler: Current Board (click to show/hide)

H-J's Turn
The light tile restored DragonRider's HP.
Do note that light tiles do give that defense bonus as well.

Offline The Shattered Legacy

  • Goddess of Light || 8B1T
  • Your Resident Cosmic Senpai
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Assassin - left 1, become revealed, ATTACK Soldier Z(ymph) for 4 damage + poison
Soldier - ATTACK Soldier Z for 3 damage
Dragon - ATTACK Soldier X(avier) for 6!! damage
Light Mage - right 1, heal Soldier
Cavalier - stay put

Marth is not amused.
:ssb4marth::ssb4roy::ssb4ike::ssb4lucina::ssb4robin::ssb4reflet::ssb4corrin::ssb4kamui:

Offline Zympherior

  • Outsider that reached Fantasy
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Ballistician - Attacks Light Mage.
Soldier Z(ymph) - Attacks Assassin.
Assassin - *Appears* / Moves 3 up. Attacks Assassin, killing him.
Horseman H(ector) - Moves 3 up, 1 right. Attacks Horseman. Then moves 2 down.
Soldier X(avier) - Moves 1 left.
Soldier C(hristian) - Moves 3 up, 1 right.
Horseman T(yler) - Moves 1 right, 2 down.
Armoured Knight - Still guarding...
Look, look with your special eyes...

Offline Yoshiman222

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This has given me a lot to think about here, because normally I'd deal the poison damage right when the player's turn starts, not ends.
In this case, if it were to go first, Zymph would get the advantage, but if it were to go last, HJ would.

In the case of poison though, it probably would be better to move it to the end of the turn, unlike the other two games atm.
All will change to this rule now, I guess. More how poison typically works in such games... right? This is why I'm still testing it on you guys
H-J's Turn
Assassin attacked! Soldier Zymph took 4 damage! Soldier Zymph was poisoned!
Soldier attacked! Soldier Zymph took 3 damage!
Dragon Rider attacked! Soldier Xavier took 6 damage!
Light Mage used Spectral Light! Soldier was restored 4 health and cured of all ailments!

Zymph's Turn
Ballistician used Ballista Strike! Light Mage's Specialty Armour reduced damage taken! Light Mage took 2 damage!
Soldier Zymph attacked! Assassin took 2 damage!
Assassin came out of hiding!
Assassin attacked! Assassin took 4 damage! The Assassin was killed!
Horseman Hector attacked! Horseman took 2 damage!

Soldier Zymph took 1 damage from the poison! Soldier Zymph was killed!

Spoiler: Current Board (click to show/hide)

H-J's Turn
The Light Tile disappeared!

Also that Armoured Soldier is getting bored.
Not that it means anything important to you guys, I'm just sayin. :P

Offline The Shattered Legacy

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In this case, if it were to go first, Zymph would get the advantage, but if it were to go last, HJ would.
You mean the other way, right? Lol

Dragon: eviscerate Soldier Christian for 6 damage
Soldier: exact revenge for the fallen Assassin by moving right 1 up 1 and attacking the Assassin for 3 damage
Light Mage: move 2 left, heal Cavalier
Cavalier: left 1 down 1, attack Cavalier Hector for 2 damage, up 1 right 2
Assassin is dead and Ohm staves would be broken lol

Marth is not amused.
:ssb4marth::ssb4roy::ssb4ike::ssb4lucina::ssb4robin::ssb4reflet::ssb4corrin::ssb4kamui:

Offline Yoshiman222

  • Now a Yoshi-Tactician. :P
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In this case, if it were to go first, Zymph would get the advantage, but if it were to go last, HJ would.
You mean the other way, right? Lol

Assassin is dead and Ohm staves would be broken lol
...right, lol.
Though if such a stave existed here I would allow it if you owned such a thing. :P
H-J's Turn
Dragon Rider attacked! Soldier Christian took 6 damage!
Soldier attacked! Assassin took 3 damage!
Light Mage used Spectral Light! Horseman was restored 4 health and cured of all ailments!
Soldier attacked! Horseman took 2 damage!

Spoiler: Current Board (click to show/hide)

Zymph's Turn
That Armoured Knight is still bored. Although he's fine with doing his current job if it means helping out the team.

Also this is just a small report of what I've seen here.
HJ set up a defensive system around his fort with 3 specialized walls - left, right, and center.
Currently, the left and center walls are doing very well at holding back the enemy, but the right wall was just decimated.

IDK what you two are planning next, but this just got interesting to see how you'll react to this~

Offline Zympherior

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Assassin - Moves 1 down, 1 left. Attacks Soldier.
Horseman Tyler - Moves 2 right, 4 up. Attacks Soldier with Bow.
Horseman Hector - Moves 3 down, 3 right.
Ballistician - Moves 1 up.
Look, look with your special eyes...

Offline Yoshiman222

  • Now a Yoshi-Tactician. :P
  • Dat sanwich tho...
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Zymph's Turn
Assassin attacked! Soldier took 5 damage!
Horseman Tyler used their Bow! Soldier took 1 damage!

Spoiler: Current Board (click to show/hide)

H-J's Turn
Look at all that damage.

Offline The Shattered Legacy

  • Goddess of Light || 8B1T
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Soldier - final attack to kill Assassin
Light Mage - right 1 and camp in the fort
Dragon - murder Soldier Christian with overkill
Cavalier - right 2 down 3, kill Soldier Xavier, down 1p

Assassin who is dead taunts his dead rival

Marth is not amused.
:ssb4marth::ssb4roy::ssb4ike::ssb4lucina::ssb4robin::ssb4reflet::ssb4corrin::ssb4kamui:

Offline Yoshiman222

  • Now a Yoshi-Tactician. :P
  • Dat sanwich tho...
  • Posts: 3,078
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H-J's Turn
Soldier attacked! Assassin took 5 damage! The Assassin was killed!
Dragon Rider attacked! Soldier Christian took 2 damage! Soldier Christian was killed!
Horseman attacked! Soldier Xavier took 2 damage! Soldier Xavier was killed!

Spoiler: Current Board (click to show/hide)

Zymph's Turn
Uh oh... many casualties have been suffered this turn. Let's all take a moment to pray for them and their families...

Offline Zympherior

  • Outsider that reached Fantasy
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Your general has returned! (Things don't look good for me. I need to be careful...)

Horseman Tyler - Moves 1 up. Attacks Soldier, killing him.
Ballistician - Attacks Light Mage with Ballista Strike.
Horseman Hector - Moves 3 left, 3 up.

Armoured Knight - "I feel something happening. I should keep my guard up!" Still standing in the front gate of my Fort.
Look, look with your special eyes...

Offline Yoshiman222

  • Now a Yoshi-Tactician. :P
  • Dat sanwich tho...
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Armoured Knight - "I feel something happening. I should keep my guard up!"
Hey you can't control what your units say. They're their own person. :P

Zymph's Turn
Horseman Tyler attacked! Soldier took 2 damage! The Soldier was killed!
Ballistician used Ballista Strike! The fort helps protect the Light Mage! The Light Mage's Specialty Armour reduced damage taken! Light Mage took 1 damage!

Spoiler: Current Board (click to show/hide)

H-J's Turn

Offline The Shattered Legacy

  • Goddess of Light || 8B1T
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Dragon - down 2, right 1, attack Ballista for 6!! damage
Cavalier - Attack Ballista for 2 damage
Light Mage - camps in the fort and laughs at the ballista for asking to be killed

Marth is not amused.
:ssb4marth::ssb4roy::ssb4ike::ssb4lucina::ssb4robin::ssb4reflet::ssb4corrin::ssb4kamui: