Author Topic: Sonic Boom: Shattered Crystal  (Read 2702 times)

Offline Vipsoccermaster

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Sonic Boom: Shattered Crystal
« on: June 02, 2014 »
Sonic Boom: Shattered Crystal


Announced by Sega (Thursday, February 6, 2014). The third and final Sonic exclusive game for Nintendo. Exclusive to Nintendo 3DS. Release: Tuesday, November 11, 2014 (North America); Friday, November 21, 2014 (Europe); Saturday, November 29, 2014 (Australia).

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« Last Edit: August 15, 2014 by Vipsoccermaster »

Offline Vipsoccermaster

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Re: Sonic Boom: Shattered Crystal
« Reply #1 on: June 02, 2014 »
Quote from: Press Release
We're excited to unleash an all-new Sonic the Hedgehog at this year's Electronic Entertainment Expo (E3) in Los Angeles with the debut of playable versions of new titles exclusively for Wii U and Nintendo 3DS. The new games Sonic Boom: Rise of Lyric for the Wii U system, developed by Los Angeles-based Big Red Button, and Sonic Boom: Shattered Crystal for the Nintendo 3DS hand-held system, from San Francisco-based Sanzaru Games, will introduce new gameplay and the most vile and formidable villain in Sonic history -- Lyric.

In both games, Sonic and friends - Tails, Knuckles, Amy, and the newest member of the team, Sticks, will work together as they face their most powerful enemy yet. Lyric is a giant and monstrous snake-like creature from an ancient race. An extremely tech-savvy mastermind who uses a sophisticated robotic body of armor to carry out his own nefarious deeds, he is a formidable enemy and a force to be reckoned with. With a strong emphasis on collaboration, the roles of Tails, Knuckles, Amy, and Sticks, will be elevated in gameplay that capitalizes on each character's unique talents and abilities. The goal is to prevent Lyric from powering his army of robots and carrying out his plan to destroy the world. The stakes have never been higher, and the only chance to overcome Lyric is to band together and work as a team.

"This is a new Sonic, with gameplay built on action-adventure and collaborative play. They are unlike any previous games featuring the iconic blue blur," said Hiroyuki Miyazaki, Chief Content Officer for the Sonic Bran, SEGA of America. "We are looking forward to our first hands-on showcase at E3 for fans old and new alike to experience the exploration, combat and new moves for the entire team."

Both Sonic Boom: Rise of Lyric and Sonic Boom: Shattered Crystal are crafted to take full advantage of the unique gameplay mechanics of their respective consoles. Each version is a new chapter in the Sonic Boom universe and will each have their own unique immersive storylines. Sonic Boom: Rise of Lyric will also feature CRYENGINE(r), the cutting-edge 3D game technology from Crytek, one of the leading innovators in the industry. As the very first Wii U game to incorporate this technology, the lush environments and landscapes within the game will be visually enhanced like never before.

Sonic Boom: Rise of Lyric
Sonic Boom: Rise of Lyric will deliver a different experience than past titles. The detailed levels and emphasis on each character's unique abilities will showcase the distinctive feel of an action- adventure game, giving players more choice in exploration as they work as a team to stop the deadly snake-like ancient villain, Lyric, before he can power up his army. The gameplay will challenge players with over-the-top speed runs, but the heart of the game will focus on intense combat and brand-new abilities including the Enerbeam. This new feature in the game gives players an energy-charged cord that can be used by characters to navigate the world like never before. Players will be able to swing or zip-line across gaps, explore alternate paths, grab and throw enemies and take away their shields in combat.

Sonic Boom: Shattered Crystal
Sonic Boom: Shattered Crystal is a standalone adventure that shares key characters, events and lore of the Sonic Boom universe with exclusive environments and characters. For the first time ever, gamers will be able to take on the role of Sticks, the newest member of the team who will play an integral role in the story after her best friend Amy gets kidnapped by the ancient villain Lyric. While the Wii U version is focused on action-adventure and exploration, Sonic Boom: Shattered Crystal will place a bigger emphasis on platforming and puzzles. Additionally, unique collectibles featured in the Nintendo 3DS version will unlock special content on Wii U via Wi-Fi connectivity.

About Sonic Boom
Announced earlier this year, Sonic Boom is a new branch of the Sonic Universe that, in addition to gaming, will include a first-ever CG-animated TV series on Cartoon Network in the U.S. and Canal J and Gulli in France as well as a robust merchandising program anchored by master toy partner TOMY. Unlike previous Sonic adventures, the Sonic Boom video games will operate in harmony with the TV series, with many feature storylines and characters appearing in both formats.

Sonic the Hedgehog first appeared as a videogame character in June 1991 and instantly became an icon for a generation of gamers. Defined by his super-fast speed and cool attitude, in the years since he first raced on to videogame consoles Sonic has become a true global phenomenon with over 140 million videogames sold or downloaded worldwide across consoles, PC's, mobile phones and tablets. SEGA's iconic blue blur has also gone on to enjoy incredible success in many licensed areas, such as toys, apparel, comics and animation.

The Sonic Boom TV series is a co-production between SEGA of America, Inc. and OuiDO! Productions. Executive producers on the Sonic Boom TV series are Evan Baily, Donna Friedman Meir and Jane McGregor on behalf of SEGA, and Sandrine Nguyen and Boris Hertzog from OuiDO!. Bill Freiberger is Co-Executive Producer. Other partners involved in the TV series include Lagardre Entertainment Rights for distribution and Lagardre Active TV Licensing & New Business for licensing and merchandise in France.

Sonic Boom: Rise of Lyric for Wii U and Sonic Boom: Shattered Crystal for Nintendo 3DS will release in November 2014 for North America.
Information...

Quote from: GoNintendo
- Sonic retains his Spin Dash
- follow up a Spin Dash into enemies with multiple kicks, accomplished by hitting the Y button
- Knuckles is slow, but powerful
- Knuckles has a 3-hit combo and a breakdancing flare move
- Amy is armed with a hammer and a three hit combo
- she also has a move where she lunges forward with her hammer and spins it
- she is the only character with a triple jump
- Tails is the only ranged attacker
- he can fire grenades by pressing X and this move can be charged
- pressing Y makes Tails drop a robot that seeks out enemies
- use the Enerbeam to yank off enemy shields and grab enemies
- Sonic spins the enemy around with the Enerbeam until you toss it at another enemy
- you'll use this trick to defeat the Crab Driller mini-boss
- the game includes multiple collectibles, include robot scrap parts used for upgrades
- search for Shinies, which are buried treasure
- you can only see this treasure by using the Wii U controller to light up a path
- unlock items and concept art from finding these goodies
- you'll get to fight Eggman and you are able to choose from all 4 characters during the battle
- the computer controls the other three characters when you aren't using them
- Eggman takes his egg shaped spaceship and merges it with a walker to fight you
- use your Enerbeam to grab robots and toss them at Eggman
- when Eggman is stunned, you can use the Enerbeam and yank Eggman
- this makes all the computer-controlled characters do the same to help yank Eggman down
- when he's on the ground, hit the attack button to make all the characters come in and beat Eggman up
Source

On Sonic's redesign...

Quote from: GoNintendo
The following comes from a Kotaku interview with Big Red Button's CEO and creative director, Bob Rafei...

"We wanted the characters to feel a little bit older. From a character design perspective, that kind of subtle detail is really important to make the character just feel somewhat different. So, their costume approach...that was something that was collaborated with Sonic team in terms of trying a lot of different routes and the one that you see now is the one that everybody gravitated towards. The wraps are there because it shows that the characters are not vain. They're not so much concerned about their gear, like, for example, Dr. Eggman, who is more of the vain, militaristic-looking guy who wants to have all the pomp and pageantry of that outfit. But they're heroes who, like you see with fighters, with martial artists, or football players who wrap their cleats out of necessity...that was where that came from. That kind of sensibility of these heroes who don't care about their attire, they're just trying to do the thing that they need to do to get through to the action and then their goal.

The bandana reflects the sense of character adventure. It reflects back on the lone gunman, the cowboy, the rugged individualist. As we were trying to find things that could work for the character, that was one of the things that stuck and we liked it. The rest of Sega felt the same way. So because it reflects that sense of adventure and heroism, we felt it was a good fit.

We did a lot of experiments.The Sonic team really gave us the guardrails to experiment within. We eventually found out some of the things that were excessive and ultimately would not have been true to the spirit of what Sonic is. And I'm glad that they actually reigned us in. From an independent developer's perspective and looking at it through the eyes of my kids who, if they were looking at a Sonic title for the first time, what would they want to see? That was something that really just drove the decision-making process from a production/design perspective."
Source

You can view the 3DS screens here.

Offline Vipsoccermaster

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Re: Sonic Boom: Shattered Crystal
« Reply #2 on: June 03, 2014 »
There is an interview.

Finally, it's revealed that the game will be out on Friday, November 14, 2014 for Europe and North America.

Offline Vipsoccermaster

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Re: Sonic Boom: Shattered Crystal
« Reply #3 on: July 23, 2014 »
New characters announced! We have Old Tucker, Hayward, Salty, Pepper, Q-N-C (pronounced Quincy), Hokey & Pokey, Perci, Foreman Fred, Doc Ginger, Cliff, Chef Woody, Fastidious Beaver, and finally, Mayor Fink.

Offline Vipsoccermaster

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Re: Sonic Boom: Shattered Crystal
« Reply #4 on: July 24, 2014 »
Box-Art revealed and release date announced!



Sonic Boom: Shattered Crystal is due to be released in North America on Tuesday, November 11, 2014.

Offline Vipsoccermaster

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Re: Sonic Boom: Shattered Crystal
« Reply #5 on: August 10, 2014 »
New screens can be found here.

It seems to me that the textures are getting disappointing, although I think the character models are getting a bit better.

Offline Vipsoccermaster

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Re: Sonic Boom: Shattered Crystal
« Reply #6 on: August 13, 2014 »
If you pre-order from GameStop, you can get the Sonic figurine! It doesn't matter which version you choose to pre-order.

Offline Vipsoccermaster

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Re: Sonic Boom: Shattered Crystal
« Reply #7 on: August 14, 2014 »

The European release date have also been announced. It will be released on Friday, November 21, 2014.

Offline Vipsoccermaster

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Re: Sonic Boom: Shattered Crystal
« Reply #8 on: September 22, 2014 »
More screens have been shown from the Tokyo Game Show! They can be found here.

Offline Vipsoccermaster

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Re: Sonic Boom: Shattered Crystal
« Reply #9 on: November 11, 2014 »
For those of you unsure about the game, there is a demo in the Nintendo eShop to try out. There is also a free theme for this game, too, so why not download it? Even if you dislike it, there's no reason to complain as this theme is free to download. The full game is also available now, too.