Get Item (Coins If Full) (MP3) v2

Get Item (Coins If Full) (MP3) v2.s

Filesize: 5.21kB  Views: (383)  Downloads (202)  
Description: This event allows you to give out a specific item, or coins if the player has full inventory.

The item must be manually edited within the code. Please refer to the in-event list of item indexes to use.

The number of coins given is set as the parameter "Coins".

There are 2 message boxes, one each for receiving the item or coins. When changing the item given, be sure to change the message box text as well. When receiving coins, the message box includes the number of coins given.

There is a sound effect for receiving the item, and will play the character's happy voice and animation at the end of the event.

This event was adapted from Airsola's event "Give Current Player Specific Item" and PP64's event "Adjust Current Player Coins".

If there are any issues, do not hesitate to let me know!

EDIT: Now includes 8-byte alignment of the stack to prevent N64 crashes on Everdrive, and improved MIPS coding. Also uses a string to show the number of coins given in a text box, and happy voice/animation.
Posted by: MarioComix February 20, 2020, 09:48:12 PM

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