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Mario Party isn't safe from the same port priority that struck Smash Bros
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Topic: Mario Party isn't safe from the same port priority that struck Smash Bros (Read 3934 times)
Croconaw
Posts: 601
Mario Party isn't safe from the same port priority that struck Smash Bros
«
on:
June 28, 2017 »
Should both teams achieve the same distance in the Wingin It minigame from Mario Party 7, the red team always wins.
This is one of, if not the only, many minigames that can be ruined by port priority
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Blue_Koopa_Kid
Posts: 3
Re: Mario Party isn't safe from the same port priority that struck Smash Bros
«
Reply #1 on:
September 12, 2017 »
I really hate port priority. I have no idea why Nintendo doesn't just make there be a tie breaker whether it be using the dice block or just replaying the game
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Rungrawee
Posts: 1
Re: Mario Party isn't safe from the same port priority that struck Smash Bros
«
Reply #2 on:
April 17, 2018 »
What do you think we should do with this problem?
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Spongyoshi
Fan of Mario Parties,other games and Cartoons. I love both the New & Old games!!
It's Show Time!
Posts: 481
Re: Mario Party isn't safe from the same port priority that struck Smash Bros
«
Reply #3 on:
April 18, 2018 »
If there's a draw in a minigame, it should result in a draw everytime!
They already managed the "Draw" result for a minigame so they should use it! It's not that hard...
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Mario Party isn't safe from the same port priority that struck Smash Bros