Warp to Opponent

MP1 Warp to Opponent

Event Type
  1. Landing Event
  2. Passing Event
Input Required
Yes (Parameter)
Programming Language
MIPS (Assembly)
Source
Custom-Made
394_24_04_21_12_59_34_0.png

This event warps the player to an opponent's space at random. Before the warp, the player will face the space designated by the parameter "SpaceToFace".

Note that if this event is set as a landing event, after the warp, depending on the space type, the space's effect may be activated also.

This event should be Everdrive-compatible. If there are any issues, please feel free to let me know!

Edit Log:

EDIT (v1.1):
-Should prevent a possible crash when warping to an opponent who is on a space before a merge space.
  • 394_24_04_21_12_59_35_1.png
    394_24_04_21_12_59_35_1.png
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Downloads
184
Views
331
Rating
0.00 star(s) 0 ratings
Creator
MarioComix
Version
1.1
First release
Last update

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