Smash DLC Stage Of The Day

So i started doing this on the Website yesterday so the first post will have 2 stages :p

I'll be doing this one time per day so stay tuned :p (Each stage will have a card attached at the end)
I'll have a lot of stages to do so i'll do them by series order (You should expect a lot of Mario ones first, then it's subseries)
To comemorate, the first stage is from my first mario game: SUPER MARIO LAND!
Super Mario Land has no appearances in Smash unfortunately, but let's see if that is changed with DLC

Stage: Sarasaland (I'm gonna follow the normal order because the stage is random)

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This will be a travelling stage pretty much like Pilotwings and Mushroom Kingdom U:
1-You start on the Birabuto Kingdom fighting in a Desert with some Palm Trees, Pyramids and Pipes (No Hazards)
2-After that Mario's Skypop (A bigger one of course) will land and then take you to the Islands of the Muda Kingdom (About 10 Seconds)
3-The Muda Kingdom is composed by almost only water but you fight on the small Islands above it, but be careful because Dragonzamasu may appear on the water and start throwing Fire Balls at you
4- Sky Pop appears again and takes you to Easton Kingdom
5- Easton Kingdom is based on the real life Easter Island and some statues may appear, attacking the statue from one side causes it to crumble to the other (Which may lead to almost Insta Death if caught in it)(Statue placements are completely random)
6- Sky Pop appears again and takes you to Chai Kingdom
7- Chai Kingdom is based on Ancient China and sometimes a Pionpi will appear and act like a Enemy (Like other stage enemies, First hitting them, gets the prize! :D) Jumping around pretty much like Flying Men
8- Sky Pop takes you to the clouds, and then leaves ya on the beginning

Forgot to mention, Sky Pop will always be followed by enemy Planes (They are only there acting as platforms but they can fire some shots too, so be careful :p)(Also, Daisy is the one piloting Sky Pop)

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Stage:  Dr.Mario

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-The stage  is pretty simple if you played a Dr.Mario game
-You need to avoid the falling pills since they can meteor smash you when touched
-Each Virus has a diferent effect  when touched (Chill: Freezes you, Fever: Burns you and Wierd: Puts you dizzy)
-When 4 stuff of the same color are combined they disappear
-If you attack a pill from the side or from above, they will instantly fall down (Use that as an advantage)
-Attacking from under may lead to your own death of course, so keep this stuff in mind or the stage may get Wierd :p



You can suggest stages from games newer than Super Mario World, i'm doing this by year of release so if a game already appeared and the next day isnt that game anymore, you can't suggest it no more :p
 
Luma Party said:
Splatoon stage maybe?
I'm doing by series order :p Splatoon will have to wait a very long time XD

BossBlitz88 said:
Toad Harbor or a Mario Tennis stage?
Okay

Bowser498 said:
Probably a moving MK8 stage like Mario Circuit, or "The Cycle of Life", a Mario stage that moves through different games, from 1985-2015. (don't care lol xD)
Brain Age stage would be cool... xP
I might put a Cycle of Life at the end of Mario Stages
 
Alright let's do this!

Stage: Forest Maze
Homestage to: Geno

-A simple stage based on the Forest Maze (duh)
-A Battlefield like stage but only with a small tree that acts as the only Small platform
-A randomly placed fruit tree might appear and fruit may fall (Can do a lot of damage)
-The middle of the stage features a tree stump that also acts as a platform.
-A Wiggler may come out from the stump and act as a stage hazard like the Aristocrab from Garden Of Hope

Stage Card:
original.jpg
 
"HEY LOOK! IT'S ME!"

Stage: Nimbus Land
Homestage To: Mallow

-A town located above the clouds that can only be accessed through beanstalks
-You battle in front of the Nimbus Castle, with 2 houses next to it
-Sometimes a Nimbus may come out of its house and rush to another place so be careful since he can pull you out of the stage if you get caught by him
-A beanstalk may appear and divide the stage in two parts

Stage Card:
original.jpg
 
"Please, enjoy yourself! At your own risk, that is!"

Stage: Booster Tower
Homestage To: Booster

-The stage is one of the hallways in Booster Tower with two additional platforms on the left so you can climb to the Upper level (Like the pic).
-It features a door per floor.
-If you stay in front of these doors for 3 seconds, a Snifit will come out of it and shoot at one of your foes.

Stage Card:
original.jpg
 
"You must fight with honor! It's against the rules to throw the king out of the ring!"

Today we start Super Mario 64 Stages

Stage: Bob-Omb Battlefield (Suggested by Geoman)
Homestage To: King Bob-Omb

>You play on the entrance of the stage
>The only stage hazards are:
  -Water Balloons that will appear after the warning sign
  -Bob-Ombs will appear more frequently even if items are off
>King Bob-Omb may act as a stage boss
  -The cannon at the beginning goes down and everyone is transported into it
  -Everyone lands on the top of the mountain
  -King Bob-Omb only attacks throwing Bob-Ombs
  -When he’s defeated, the explosion will bring everyone back to the stage

Stage Card:
original.jpg
 
"There's something strange about that clock. As you jump inside, watch the position of the big hand."

Stage: Tick Tock Clock
Homestage To: Toad

-A travelling stage (The stage starts on a huge cog that will tour around the stage)
-It can leave you in 4 places:
>Thwomp Conveyor (1st Pic)- Hazards: Conveyor leading you to Thwomp
>Great Pointer (2nd Pic)- Hazards: Amps
>Green Bar Maze (3rd Pic)- Hazards: Depends on the speed of the clock (See below)
>Caged Moving Bars (4th Pic)- Hazards: Moving Bars that sink into the wall making you fall
-The conveyor speed, the pointer’s rotation, the green bars’ rotation and the moving Bars’ speed randomly vary from Stopped, Slow, Medium and Fast.

Stage Card:
original.jpg
 
"It makes me so mad! We build your houses, your castles, we pave your roads, and still you walk all over us. Do you ever say thank you? No!"

Super Mario 64: Day 3! (Tomorrow we'll have the first stage from a great RPG Series)
Stage: Whomp's Fortress
Homestage To: Whomp King

-You battle on some flying islands (see pic) that will take you around the stage BUT you never leave them.
-Sometimes the Whomp King will appear on the top and the islands will leave ya next to him, making the boss battle start:
>The Whomp King will attack by falling on you, you must dodge and attack him while he's in the ground.
>He can also attack by throwing Whimps which do the same as him but are smaller and get destroyed after falling once
>After he's defeated a huge tower will be built on his place, the stage will after resume above the tower. After some time the tower will fall and the stage loops again.

Stage Card:
original.jpg
 
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