This game will have 5 rounds of up to 6 players,
Planning: Here's how it works:
Roof: The sign-ups take place; after 6 players join, the event begins.
Floor 6: Wolf's Bedroom -- All six players in one team must avoid the two Wolfs that are hiding in either the top, the middle, or the bottom of the bed. Choosing the safe side three times means victory, but choosing either of the two Wolfs' side three times, will result defeat.
Floor 5: Library of Lies -- The team of five must choose a book that resembles a type of animate objects. Pick three good books, and the team will pass. But beware, the librarian has a terrible temper!: If they pick three bad books, they will fail.
Floor 4: Mario Kart Mirror -- It's a Mario Kart Trivia game! The team of four must process a trivia of a Mario Kart game using True or False. Get three right, and the team will pass. Get three wrong, and they will fail.
Floor 3: Cobrat Garden -- The team of three must avoid the Cobrats by choosing a hole inside the earth. Unlike Wolf's Bedroom, this is much easier with 2 empty holes and 1 Cobrat. Choose three empty holes, and the team will pass. But beware, choose three holes with a Cobrat inside each, will result failure.
Floor 2: Fight for Freedom -- Two players will be given 10 questions that they must answer about their time during the activity. The player with the most correct answers wins.
Floor 1: Exit -- The Winner is Announced!
Objectives: The first four rounds is where all players try to pass by guessing rounds correctly. But beware, there's only 1 player who is untrusted and that is chosen randomly; that is called the "saboteur" and his/her job is to make their team fail the challenge. The saboteur gets the answer to a round and must mislead their team by choosing a wrong answer, don't play it too much or too rough otherwise people will think that it's you! After each round, the players will cast votes on who was the saboteur and they must give out a reason why. The player with the most votes is eliminated from the competition. If two or more players have the most votes, a stick challenge will begin. The player who draws the shortest stick, is eliminated. After a player is eliminated, the others will move on to the next challenge.
Saboteur tip: Sometimes, you can choose the correct answer which can help you hide your identity, but this will increase the chance of the team going to pass the challenge. If the team passes the challenge, the saboteur will be eliminated automatically. The most important rule: Never reveal that you're the saboteur.
The Winner will receive an awesome prize.
Late July 2013.
This is just a short activity, it's no big deal really. Before I continue on with the planning of this, I have one question. Are guessing games are allowed in the Activities Center?
Planning: Here's how it works:
Roof: The sign-ups take place; after 6 players join, the event begins.
Floor 6: Wolf's Bedroom -- All six players in one team must avoid the two Wolfs that are hiding in either the top, the middle, or the bottom of the bed. Choosing the safe side three times means victory, but choosing either of the two Wolfs' side three times, will result defeat.
Floor 5: Library of Lies -- The team of five must choose a book that resembles a type of animate objects. Pick three good books, and the team will pass. But beware, the librarian has a terrible temper!: If they pick three bad books, they will fail.
Floor 4: Mario Kart Mirror -- It's a Mario Kart Trivia game! The team of four must process a trivia of a Mario Kart game using True or False. Get three right, and the team will pass. Get three wrong, and they will fail.
Floor 3: Cobrat Garden -- The team of three must avoid the Cobrats by choosing a hole inside the earth. Unlike Wolf's Bedroom, this is much easier with 2 empty holes and 1 Cobrat. Choose three empty holes, and the team will pass. But beware, choose three holes with a Cobrat inside each, will result failure.
Floor 2: Fight for Freedom -- Two players will be given 10 questions that they must answer about their time during the activity. The player with the most correct answers wins.
Floor 1: Exit -- The Winner is Announced!
Objectives: The first four rounds is where all players try to pass by guessing rounds correctly. But beware, there's only 1 player who is untrusted and that is chosen randomly; that is called the "saboteur" and his/her job is to make their team fail the challenge. The saboteur gets the answer to a round and must mislead their team by choosing a wrong answer, don't play it too much or too rough otherwise people will think that it's you! After each round, the players will cast votes on who was the saboteur and they must give out a reason why. The player with the most votes is eliminated from the competition. If two or more players have the most votes, a stick challenge will begin. The player who draws the shortest stick, is eliminated. After a player is eliminated, the others will move on to the next challenge.
Saboteur tip: Sometimes, you can choose the correct answer which can help you hide your identity, but this will increase the chance of the team going to pass the challenge. If the team passes the challenge, the saboteur will be eliminated automatically. The most important rule: Never reveal that you're the saboteur.
The Winner will receive an awesome prize.
Late July 2013.
This is just a short activity, it's no big deal really. Before I continue on with the planning of this, I have one question. Are guessing games are allowed in the Activities Center?