Author Topic: Super Mario Maker: Community Levels  (Read 10317 times)

Offline GrandStarGalaxy

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Re: Super Mario Maker: Community Levels
« Reply #30 on: December 30, 2015, 07:38:16 PM »
[Level ID Unavailable]

Name: Still need to get this game.

Description: A music level that plays a sad song because I still don't have this game. :P
I swear, you need to get this game if you can. :P
EDIT: So my brother decided that he wants to get SMM with me. Now we just need to find the time to go out and get it. We'll probably finish Woolly Wold first though.

Well, I'm trying. I asked my brother if we could combine our Christmas money to get a game.  He wants this game, but he doesn't want to spend all his money on it.
« Last Edit: December 30, 2015, 08:44:02 PM by FreezeFlame Galaxy »

Offline SmashBoo

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Re: Super Mario Maker: Community Levels
« Reply #31 on: January 01, 2016, 02:09:24 PM »
Here's 3 levels I made:

Haunted Clown Mansion: 6EF7-0000-0155-2D58
Cool Cold Waters: 374D-0000-0160-2043
Spring Grotto (I don't know if it's clear the path you need to take, but basically you need to find the spring at the end of the course and bring it with you to the start): 7585-0000-015F-36BA

Offline BossBlitz

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Re: Super Mario Maker: Community Levels
« Reply #32 on: January 01, 2016, 08:17:10 PM »
Here's another 2 levels I created:

Piranha Plant's Bridge Uproot- (057C-0000-0161-E375)
3 Pipes and a Wall- (5549-0000-0166-32D2)


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Offline BossBlitz

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Re: Super Mario Maker: Community Levels
« Reply #33 on: January 03, 2016, 12:38:39 PM »
Piranha Plant's Bridge Uproot (reupload)- F635-0000-016D-B27F

My brother discovered a bug right after I uploaded it. Seeing as a certain person had a world record time under 20 seconds, this new version should do the trick.

Edit: New course.

Marching Up Mount Mushroom- 0BCE-0000-016E-7784
My biggest course so far. Mountains and mushrooms as the name says. There's also underground sections, but those are optional.
« Last Edit: January 03, 2016, 04:52:41 PM by IceBlitz »

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Offline Bowser498

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Re: Super Mario Maker: Community Levels
« Reply #34 on: January 03, 2016, 04:32:37 PM »
Piranha Plant's Bridge Uproot (reupload)- F635-0000-016D-B27F

My brother discovered a bug right after I uploaded it. Seeing as a certain person had a world record time under 20 seconds, this new version should do the trick.
Maybe I shouldn't of gotten that world record... < . >
Edit: Still beat it even with the update...
« Last Edit: January 03, 2016, 05:46:39 PM by New Years' Bowser498 »


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Offline J.C

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Re: Super Mario Maker: Community Levels
« Reply #35 on: January 06, 2016, 07:39:42 PM »
I have some levels to share!
Parabeetle's Sky High Parade- Be on the lookout for plenty of secrets and hidden areas in this course! Oh, and enjoy the parade once you get there!
3752-0000-0141-3DF3

Mega Goomba's Stack Attack- A very hard course with loads of goombas, and a boss battle at the end! Be sure to collect any springs that you see towards the end as you will be rewarded as well!
83E4-0000-0158-632F

Hop a Mile in a Goomba's Shoes- An easier course filled with many secrets and 1-ups. Can you find the hidden shoes? They have special abilities that'll help you to reach a new area. Otherwise, casually complete the level and have fun!
A705-0000-0165-588C



Offline Mariokirby101

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Re: Super Mario Maker: Community Levels
« Reply #36 on: January 08, 2016, 06:19:36 PM »
My courses (stupid internet connection...)
ODFY-0000-0156-B31B - Pirahna Spin Jump (Removed)
2B35-0000-0156-9D75 - P is for Puzzle
426F-0000-0150-97D9 - Pipeship Kaizo (Removed)
CDCB-0000-0150-974B - Ghost House Maze
EBB8-0000-0150-96E5 - Mario Kart 8-bit
3FAA-0000-0150-960B - Bob-omb Airship
A9B5-0000-0117-358D - Platform Panic Grinder Attack (Removed by Nintendo)
9BF3-0000-0104-5579 - Coinship
DB11-0000-0101-E988 - Ridiculous Wall Jumps (I have made a harder version of this recently, but I'm going to wait until my speedrun challenge finishes before I upload it.)
37B5-0000-0101-E951 - Up and Down
Of these, I like Bob-omb Airship the best. The hardest, you say? That's up to you, but they're all relatively hard.
Sorry about the added topic I accidentally made.
« Last Edit: March 06, 2016, 03:33:53 PM by Mariokirby101 »
Itsa me, Mario Kirby! Bring it on!
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Offline BossBlitz

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Re: Super Mario Maker: Community Levels
« Reply #37 on: January 08, 2016, 08:49:04 PM »
Piranha Plant's Bridge Uproot (FINAL)- 655F-000-0179-1324
The reason I say final is that now there's a spiked wall, which is basically impossible to pass. Bowser, you can aim for world record on my levels but please don't break them :P.

Bowser's Bridge Ballista- 6DF9-0000-0179-6209
Bowser's forces have blockaded a sky bridge(yay more bridges and more airships). Take on multiple airships and face Bowser in a Koopa Clown Car.

Flying in the Fiery Skies- CC69-0000-017F-1F88
Another airship? Eh, this one's different. Run on conveyor belts to fill you P-Meter and fly across the sky. Avoid fire-based obstacles and go for the best time Bowser.

Castle Infiltration- 0A5A-0000-017F-3357
This is the level my brother and I made. Well, the first part and concept were him. Probably my (or our) hardest course yet. There's two paths, the roof or the sewers. The sewer is faster, but it's not easy. The roof includes Chain Chomps and an area with Magikoopas constanty conjuring enemies while you're on an elevator. The part where they meet is on the roof again, but with a Winged Boo in a clown car and lava bubbles in clouds. The next area, well it's exciting but I shouldn't spoil it. Also you fight Bowser. (ps don't go in the front door that's not an infiltration that's where they want you to go)

Well, that's 8 out of 10 courses. I'll probably make an underwater level next and then leave an extra space. (asking for stars ahead) I put a lot of care and effort into these levels, so if you know you enjoyed it, give it star. I may reupload other courses just for improvements and bugs or even revamp them. After that's it back to ideas. (k asking for stars is over)
« Last Edit: January 09, 2016, 09:31:59 AM by IceBlitz »

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Offline GamesWithIsaac

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Re: Super Mario Maker: Community Levels
« Reply #38 on: January 08, 2016, 09:57:26 PM »
Retro Remix!
5F15-0000-0172-3471
now this level goes through some of different levels from: Super Mario Bros, Super Mario Bros Three, Super Mario world. SMB has level: 1-1 , SMB3 has level: 1-2 , SMW has: Yoshi's Island 3

Use Bowser's Weapons Against Him!
B61F-0000-0161-2BA4
You got to use Bowser's Clown Kart against him!

Be The Spring V.2
 D8D4-0000-0152-7EB9
jump on top of the spring!
EXTRA: Try To Save Yoshi!

Offline GrandStarGalaxy

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Re: Super Mario Maker: Community Levels
« Reply #39 on: January 14, 2016, 11:04:12 PM »
Here's my very first level.
And YoshiMan, I expect a full review. :P

Offline BossBlitz

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Re: Super Mario Maker: Community Levels
« Reply #40 on: January 16, 2016, 01:34:33 PM »
Storming Bowser Jr.'s Base- 4073-0000-018D-BE41
3 Pipes and a Wall- B8EC-0000-018D-C429
Both of these have fixed bosses.

Blooper's FireFrost Palace- 7D35-0000-0189-E39D
My first underwater level. Short and sweet with a bit of challenge. Don't worry, the bloopers won't get that annoying.

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Offline Bowser498

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Re: Super Mario Maker: Community Levels
« Reply #41 on: January 16, 2016, 08:32:44 PM »
I recently published one called "Shhhhhh!" (BF0E-0000-018A-1D1D)

I was partly inspired by a YouTuber named StacheBros to create this; it's one where you need perfect reflexes to beat it.


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Offline Mariokirby101

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Re: Super Mario Maker: Community Levels
« Reply #42 on: February 11, 2016, 05:24:28 PM »
4 more levels, with one exception they're all pretty hard.
54A7-0000-01BC-119C - Spike Fortress - An auto level, although a quite difficult course if you do move.
93B5-0000-01BC-E556 - Flap Castle - A extremely hard level loosely based off of Flappy Bird (BWAHAHAHAHA!!!!!!!!!!!!!)
4710-0000-01BD-08EE - Koopuzzle - A puzzle level where you use a Koopa to advance.
A7A9-0000-01BD-194B - The Switch Road - P-Switches and spikes... just jump across the switches to advance (I'm nicer than Panga, so there ARE checkpoints)
More to come when
A) I get enough stars to have more uploads or
B) Nintendo removes more of my courses
Itsa me, Mario Kirby! Bring it on!
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Online Mario_Comix

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Re: Super Mario Maker: Community Levels
« Reply #43 on: February 13, 2016, 06:58:16 PM »
Two more levels, both featuring the new Fire Clown Car!

1) Storming Bowser's Brigade: 55D5-0000-0139-2FA9 - A shooter level taking place as you weave between Bowser's airships!
2) Sky Battle / Sea Battle: 950D-0000-01CB-BD1E - Two levels in one! The main route is an underwater shooter level, while the hidden route has you dodging the enemies' heavyfire barrage in the clouds!
Please check out my Super Mario Maker stages! They can be found in the "Super Mario Maker Community Levels" thread.

Offline BossBlitz

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Re: Super Mario Maker: Community Levels
« Reply #44 on: February 15, 2016, 07:29:16 PM »
Hopping Hills- 6A4B-0000-019C-FB18
Didn't see too many decent NSMBU plains levels so I decided to make a normal level. There's nothing really special.

Boo's Tower of Deceit- 6A4B-0000-019C-FB18
A tower with Boos that do things you've never seen before...

Sinking The Battleship- 6A4B-0000-019C-FB18
Sneak onto the ship and take on Bowser Jr. There are airship and swimming sections.

Bowser Grinds Your Gears- A52D-0000-01BF-8707
Reuploaded to make it easier. Some fixed areas too.

Wrath of the Dragon-Cheep- 6046-0000-01BF-B4B9
My first auto-scroll level. Well, even though Lunar New Year has passed, dragons are still cool.

The Lava Chamber- 00D8-0000-01C1-0BD2
Fire, FIRE! A bunch of fiery obstacles await you and so does a certain boss from Super Mario World(well not exactly). Enter the chamber and steal the Fire Koopa Clown Car!

Mossy Mole's Slippery Cavern- 1FBD-0000-01CF-3942
An icy cave level with many Monty Moles and vines.

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