Author Topic: Super Mario Maker: Community Levels  (Read 10563 times)

Offline RobinFTW

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Super Mario Maker: Community Levels
« on: September 13, 2015, 01:44:54 PM »
So here is the place where you can share (the code of) your creations in Super Mario Maker.
« Last Edit: November 27, 2015, 12:51:32 PM by RobinFTW »

Here is my Sm4sh license:
Spoiler (click to show/hide)

Offline Bowser498

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Re: Super Mario Maker: Community Levels
« Reply #1 on: September 13, 2015, 03:25:34 PM »
I'll edit this comment when I have all of mine, copied from my blog page.
Spoiler: Riddles of the Castle (click to show/hide)
« Last Edit: September 13, 2015, 07:03:03 PM by Bowser498 »


-IN THE PROCESS OF REDOING MY SIG- :ssb4yoshi: :ssb4bowser:

Offline Mario_Comix

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Re: Super Mario Maker: Community Levels
« Reply #2 on: September 14, 2015, 08:24:31 PM »
Here are my stages:

-Cave Spelunking: E9D4-0000-0028-783F - Explore the hidden secrets and branching paths of this subterranean level!
-Mushroom Kingdom ~Stage 1~: 8FA6-0000-00E5-3B97 - A remake of Stage 1 of Melee's Adventure Mode!
-Bowser's amiibo Fort: FEB3-0000-002B-4B74 - Bowser's heavily guarded amiibo stash. A Shellmet is provided as a "cheat", but it is possible to clear it using only the Mystery Mushrooms.
-Marine Tube: 1883-0000-002B-45A8 - An undersea aquarium with some issues keeping the water and Bloopers out of the walkway.
-Lakitu's Bombs Away!: DF07-0000-002C-198D - A classic airship stage featuring Lakitu bombers!
-The Zoo: 2755-0000-0032-E68C - A showcase of the Mushroom Kingdom's various flora and fauna!
-Heli Battle: D2A4-0000-0100-C97C - A battle in the skies, everyone to their own Clown Car!
-BirabutoKingdom (SuperMarioLand): EB40-0000-00E5-3C74 - A remake of Super Mario Land's first level!
-Submerged Subcon: SC1D-0000-0035-1872 - A remake of level 1 of Super Mario Bros. 2 with a twist: it's totally underwater!
-Green Greens (Yoshi's DreamLand): 0ABB-0000-0040-9E1A - A remake of Green Greens from Kirby's Dream Land, but now in a Super Mario World style! It's time for Yoshi's all-you-can-eat buffet!
« Last Edit: November 28, 2015, 02:44:18 AM by Mario_Comix »
Please check out my Super Mario Maker stages! They can be found in the "Super Mario Maker Community Levels" thread.

Offline Ether

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Re: Super Mario Maker: Community Levels
« Reply #3 on: October 03, 2015, 07:36:33 PM »
Uploaded one level so far:

Sorry 2016: 2A28-0000-0088-A285
It's pretty basic and kind of boring, but at least it's somewhat challenging, so maybe you'll enjoy playing it idk

EDIT: What the hell happened to this post
« Last Edit: October 06, 2015, 05:04:28 PM by Ether »


Offline Toadette

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Re: Super Mario Maker: Community Levels
« Reply #4 on: October 04, 2015, 07:45:47 AM »
Mad Dog Volcano: 59D5-0000-006D-5B89
The Titan Horror Picture Show: BFBA-0000-0070-BFA0
Ruby's Ghastly Galleon: E57A-0000-0071-FB18

Levels are shown in order of difficulty. The last one currently has 0 out of 24 clears as of October 3rd, and it took me about 8 or 9 tries just to beat it so I could upload it. Good luck. :P

Offline TwoDreamy Luigi

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Re: Super Mario Maker: Community Levels
« Reply #5 on: October 04, 2015, 11:01:13 AM »
Bowser Jr's. Flotilla (PMSS): 9AAF-0000-002D-BFE0
It's a 2D remake of Bowser Jr.'s Flotilla from Paper Mario Sticker Star.

Mario Destroys "Toads": AF69-0000-002F-D6E1
It's a slight remake of World 1-1. To make the title more sense, Mario will destroy brick blocks, killing the innocent "Toads"?

New Super Mario Bros. 2U: 5112-0000-0022-23B6
It's NSMB2 with NSMBU graphics.

Power-Up Trials: 6E71-0000-001A-D48B
Utilize the powers of the Super Mushroom, Fire Flower, Star, and the Kuribo Shoe. Just be careful on the last part.

Difficulty Spikes: 155E-0000-0020-B258
The name speaks for itself. It's a pretty difficult level. Spikes, spikes, and more spikes!

Mega Man Stage: B476-0000-0026-462A
Play as "Mega Man". It's a bit difficult. Many secret pathways are in the level.

Chompit the Chain Chomp's Castle: B471-0000-003E-D0A7
You play as Yoshi and platform around Chain Chomps. A "typical" Yoshi's Island stage.

Non-Linear Airship: 63FC-0000-0056-E3E4
No, it's not a Metroidvania level. It's a level with multiple pathways to the same goal.

Silver Mario Iceness: 64F1-0000-0062-2605
A Ghost House/Ice level where you play as Silver Mario.

Super Mario: Fire & Ice: D7B6-0000-006C-0F99
This is what happens when you mix fire with ice & Mario. Honestly, it should melt.

Offline Ether

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Re: Super Mario Maker: Community Levels
« Reply #6 on: October 06, 2015, 05:08:19 PM »
Just Lifts: 8B34-0000-008D-40F4

Arguably more difficult than the last level I posted. The title is a bit of a lie, as it's just lifts for the majority of the time, and not only just lifts. ;00000000


Offline Mario_Comix

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Re: Super Mario Maker: Community Levels
« Reply #7 on: October 09, 2015, 10:14:50 PM »
Here come more courses:
-In High Spirits: C4A8-0000-009A-2D5D - The undead roam the skies! A pretty challenging level.
-Past & Present: Bowser's Castle - D7AF-0000-009D-31D6 - Head to Bowser's Castle to retrieve the Power Star, going through both past and present! There are 3 possible routes and many secrets/easter eggs!
« Last Edit: October 10, 2015, 04:46:06 PM by Mario_Comix »
Please check out my Super Mario Maker stages! They can be found in the "Super Mario Maker Community Levels" thread.

Offline Toadette

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Re: Super Mario Maker: Community Levels
« Reply #8 on: October 11, 2015, 09:44:00 AM »
'Nother set of levels coming at ya. Sequels to the last 3 I posted.
Mad Dog's Revenge: 97F5-0000-0092-309C
Titan's Revenge: 2CE6-0000-009A-0838
Ruby's Revenge: F278-0000-00A0-314C

Ruby's Ghastly Galleon still has 0 clears, so I'm curious as to how you all will fare with her harder level! ::)

Offline Mario_Comix

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Re: Super Mario Maker: Community Levels
« Reply #9 on: October 17, 2015, 06:12:49 PM »
This next course was a very ambitious one. I present, the infamous Water Temple from Ocarina of Time!
Code: FC1D-0000-00B0-62C9
A very, very difficult course. One mistake could cost you a lot of time, and there is not enough time to backtrack (if only the max time limit could be increased over 500). Each power-up (Super Mushroom, Fire Flower, Cape, Yoshi, Star) act as your keys to open up the next area, eventually bringing you to the end of the temple. Navi is also featured in my Miiverse comments throughout the course to help guide you through the course.

And of course, like the old N64 classics, there are some "exploits", if you can figure them out...
Please check out my Super Mario Maker stages! They can be found in the "Super Mario Maker Community Levels" thread.

Offline Bowser498

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Re: Super Mario Maker: Community Levels
« Reply #10 on: October 17, 2015, 08:19:40 PM »
https://miiverse.nintendo.net/posts/AYMHAAACAAADVHkik0zuBQ
Looks like I'm the first person, Toadette! ;)


Also, please play these levels. I get little support... :/ Only 1 star/level.


Solving The Quadratic: 6E96-0000-0077-E3CD
Hardest Level Ever! (Impossible): 89B5-0000-0077-B663
A Typical 1-1: 02A0-0000-007B-64BD
« Last Edit: October 17, 2015, 08:29:37 PM by Nightmare Bowser498 »


-IN THE PROCESS OF REDOING MY SIG- :ssb4yoshi: :ssb4bowser:

Offline Mister Sushi

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Re: Super Mario Maker: Community Levels
« Reply #11 on: November 01, 2015, 08:40:58 AM »
(2DFD-0000-00CB-3A23) - Leaping Lava Lair: An insanely hard level that took me longer to clear than to make. The floor is essentially lava! You have to progress by leaping on all of the para-buzzies. Good luck timing all the jumps!
(79B0-0000-00CB-7BE4) - Bob-Omb's Speed Run Airship: Not as hard as Leaping Lava Lair, but still a nice little challenge. You have to pick up a Bob-Omb, then move quickly to the brick wall that the Bob-Omb must destroy. Don't dawdle on this level!
(0544-0000-00C9-D177) - Underground Acrobatics: A very tricky level that requires precise jumping and speed. You must jump over a hill-ish of Fire Piranha Plants using Bullet Bills, then you have to do the same, but instead of bullet bills, you only have blooper nannies! Good Luck!
I like sushi but I think you already knew that.
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Offline Mario_Comix

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Re: Super Mario Maker: Community Levels
« Reply #12 on: November 11, 2015, 09:12:06 PM »
Calamari Kitchen: 1AAA-0000-00E5-4A00 - A short one I made, escape a kitchen (as you're a squid)!
House of Mirrors: 76CA-0000-00EE-D60E - An incredibly challenging level featuring both strategy and puzzle. There are 3 main paths you can take to beat this course!
« Last Edit: November 17, 2015, 06:40:53 PM by Mario_Comix »
Please check out my Super Mario Maker stages! They can be found in the "Super Mario Maker Community Levels" thread.

Offline RobinFTW

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Re: Super Mario Maker: Community Levels
« Reply #13 on: November 27, 2015, 12:53:27 PM »
Updated List

- The Pipe Cavern (v2.0): 0A87-0000-00E0-9F9C: A fairly long level. Follow Mario in his wacky underground adventure!
- Basic Airship Level: 0E5F-0000-003C-19B1: It's a.... basic airship level :P Pretty easy, it doesn't have a lot of particularities.
- Towers: 50EF-0000-00FF-575C: A level where you have to climb 3 towers to reach the final castle (Boss battle).

Here is my Sm4sh license:
Spoiler (click to show/hide)

Offline Mario_Comix

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Re: Super Mario Maker: Community Levels
« Reply #14 on: November 28, 2015, 02:47:23 AM »
Two more incoming stages:

Sine Wave: 22C1-0000-0100-9A0D - A course built on a sine wave. Very challenging to get through, but there is a pattern in the enemies' locations!
Wintertime (Merry X-mas!): 6F09-0000-0100-C373 - A sort of simplistic stage created for the season.
Please check out my Super Mario Maker stages! They can be found in the "Super Mario Maker Community Levels" thread.