Author Topic: Mario Party isn't safe from the same port priority that struck Smash Bros  (Read 203 times)

Offline Croconaw

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Should both teams achieve the same distance in the Wingin It minigame from Mario Party 7, the red team always wins.

This is one of, if not the only, many minigames that can be ruined by port priority

Offline Blue_Koopa_Kid

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Re: Mario Party isn't safe from the same port priority that struck Smash Bros
« Reply #1 on: September 12, 2017, 06:06:02 PM »
I really hate port priority. I have no idea why Nintendo doesn't just make there be a tie breaker whether it be using the dice block or just replaying the game